Facets is an ongoing series of digital and physical sculptures, a contemporary interpretation of memorial sculptures of the Monumental Cemetery in Genova, Italy. The work explores the tension and equilibrium between form and matter. Using figurative representation and geometric abstraction, Facets is based on previous Topology studies of the sculptures. While referencing emotionally evocative memorial sculpture, the focus of this series shifts from pure figurative representation to the articulation of matter itself.
Working in both traditional and digital media, Nils Hansen is a very versatile Sculptor. Nils originally trained as a stone sculptor and achieved his Masters in this field, earning him numerous awards and scholarships. He spent two years in Carrara, Italy, where he refined his skills in the field of marble. Based on his extensive knowledge of anatomy and mastering figural expression in difficult media like stone, he has been able to easily transfer his traditional skills to digital media. He received a scholarship to further his studies and spent three years in Berlin at the Babelsberg Film School studying Digital Film Design with an emphasis on digital modeling. It was here that he also became involved in the remodeling of figures in film, working part of his time for a large 3D software company. Nils has been commissioned for a variety of projects from the more traditional scaling, in marble and bronze to relief portraiture modeled digitally and then 3D printed. Nils is regularly invited to various worldwide Sculpture Symposiums and participates in exhibitions around the world, where he has worked in and shown pieces in diverse materials, ranging from stone and metal to wax.
Working in both traditional and digital media, Nils Hansen is a very versatile Sculptor. Nils originally trained as a stone sculptor and achieved his Masters in this field, earning him numerous awards and scholarships. He spent two years in Carrara, Italy, where he refined his skills in the field of marble. Based on his extensive knowledge of anatomy and mastering figural expression in difficult media like stone, he has been able to easily transfer his traditional skills to digital media. He received a scholarship to further his studies and spent three years in Berlin at the Babelsberg Film School studying Digital Film Design with an emphasis on digital modeling. It was here that he also became involved in the remodeling of figures in film, working part of his time for a large 3D software company. Nils has been commissioned for a variety of projects from the more traditional scaling, in marble and bronze to relief portraiture modeled digitally and then 3D printed. Nils is regularly invited to various worldwide Sculpture Symposiums and participates in exhibitions around the world, where he has worked in and shown pieces in diverse materials, ranging from stone and metal to wax.