This research project explores how interactive product and prototyping facilitate addiction counselling services in Hong Kong. Based on the family functioning and gamification theory, a mobile charging play platform is created to enhance parent and adolescent interactivity through specifically designed games mitigating excessive mobile use of adolescents. The tangible collective play experience not only enables emotional connectivity between parents and adolescents, but also enable them to relive joyful memories of family activities before the problem of excessive mobile use had arisen.
Brian Lee, studied Industrial Design at School of Design, The Hong Kong Polytechnic University, is interested in questioning and exploring conceptualisation, interaction and representation of better living by means of interactive product and social innovation strategy. He attempts to blend cultural value, craftsmanship and real life’s constraints into design which aims at enabling the stakeholders who could have new value and appreciation to both the materials world, the society and the environment. Recently Brian is active in promoting design thinking and product & service system, and initiating various social innovation projects and workshops with and for local communities.
Tung Wah Group of Hospitals Integrated Centre on Addiction Prevention and Treatment (ICAPT), which was funded by The Hong Kong Jockey Club Charities Trust and launched in October 2012, aims to provide professional treatment services for multiple expressions of addictions and comorbid mental health disorders to the general public. To optimize the treatment outcomes, ICAPT has recruited a multi-disciplinary team consisting of psychiatrists, social workers, a clinical psychologist and a psychiatric nurse in order to provide a one-stop comprehensive assessment and treatment program including hotline counseling, individual and family counseling, health assessment and psychological and psychiatric assessment and treatment.