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Rianti Hidayat Posterrific Adventure of Anna Warrick Typographic Illustrated Story Book
Posterrific Adventure of Anna Warrick Typographic Illustrated Story Book is Golden Design Award winner in 2015 - 2016 Graphics, Illustration and Visual Communication Design Award Category.
Posterrific Adventure of Anna Warrick Typographic Illustrated Story Book

This is an experimental storybook about Anna Warrick’s adventure inside the World of Poster. The script and story on each page are integrated with illustrations into various posters. Over the course of the story, Anna jumps through different posters that touch the worlds of movies, travel and fashion among others, until she finds the poster where she belongs. The book is printed in hard cover and consists of 16 different posters. This English-Japanese bilingual book is self-published and will be launched in Fall 2015 (Northern Hemisphere).

Posterrific Adventure of Anna Warrick Typographic Illustrated Story Book
Rianti Hidayat Posterrific Adventure of Anna Warrick
Rianti Hidayat Typographic Illustrated Story Book
Rianti Hidayat design
Rianti Hidayat design
Rianti Hidayat

Rianti Hidayat is a concept artist; illustrator; graphic designer; and currently working full time at COLOPL Inc. Japan, a video-game company. She started her career from Indonesia, adding some more experience by working at a French company in Singapore, and a post-graduate scholarship brings her to Tokyo; where she’s living now. As for now, Rianti had her art influenced by a lot of different visual styles from different cultures. You can see her full history of works and resume at her LinkedIn. Rianti’s latest award comes from the Behance Appreciation Award in Japan by December 2014. It’s not her first; in fact, she’s been winning multiple awards or nominated at various competition since her young age at the college. She likes to optimize her drawing to tell unique story and bring surprises. Have you ever heard about a space circus troupe? Or can you imagine a robot based-alarm clock who will slap you up from your sleep? Or lay your hand at a portfolio that looks like a toy packaging? This “Posterrific Adventure of Anna Warrick” storybook starts with “What if the whole book including the text are posters?”. If you ever been in the same meeting room with her while she’s presenting her concept, you will find the meeting is almost always ended up in laughter and drive the team forward with vast possibilities. Aside from creating wacky world in her head, she had a commit to create different self promotion design every year with different theme. She believes, this will keep her motivated to sharpen her skill and with the same time; update her portfolio. Talk about hitting two birds with one stone. Her obsession with silhouette, shapes, and colors often serves as reason why she always ended up analyzing colors and visual designs of every movie she had watched. She thinks being actively involved in community held the same amount of importance as well as working on the big industry itself. This motivated her to keep serving on SIGGRAPH Asia Student Volunteer Subcommittee; in charge of design related planning and have been an active participant in the SIGGRAPH Asia Conference since 2008. For Rianti, participating in this world-known annual community gathering provides a wonderful way to share ideas to the world, receive critique, interact with other artists and be made aware of the latest industry trends. She also a fan of J.C Leyendecker`s brush strokes.

Rianti Hidayat

Profile Name : Rianti Hidayat Birthplace/Date : Bandung, Indonesia/ July 30th 1986 Concept Artist, Video-game Artist, Illustrator, Graphic Designer Portfolio Website : https://www.behance.net/rianti-wong Email : rianti.hidayat.wong@gmail.com ; riantihidayat@siggraph.org Visual Blog : https://riantiwong.wordpress.com/ ; http://rianti-wong.tumblr.com/ Facebook Fanpage : https://www.facebook.com/Rianti.Hidayat.Wong LinkedIn Profile : https://jp.linkedin.com/in/riantihidayat Rianti is a concept artist; illustrator; graphic designer; and currently working full time at COLOPL Inc. Japan, a video-game company. She started her career from Indonesia, adding some more experience by working at a Ubisoft Singapore, and a post-graduate scholarship brings her to Tokyo; where she’s living now. As for now, Rianti had her art influenced by a lot of different visual styles from different cultures. Rianti’s latest award comes from the Behance Appreciation Award in Japan by December 2014. It’s not her first; in fact, she’s been winning multiple awards or nominated at various competition since her young age at the college. She likes to optimize her drawing to tell unique story and bring surprises. Have you ever heard about a space circus troupe? Or can you imagine a robot based-alarm clock that will slap you up from your sleep? Or lay your hand at a portfolio that looks like a toy packaging? Aside from creating wacky world in her head, she actively involved in community held the same amount of importance as well as working on the big industry itself. This motivated her to keep serving on SIGGRAPH Asia Student Volunteer Subcommittee; in charge of design related planning and have been an active participant in the SIGGRAPH Asia Conference since 2008. This provides a wonderful way to share ideas to the world, receive critique, interact with other artists and be made aware of the latest industry trends. She also a fan of J.C Leyendecker`s brush strokes. Working Experience: ● Colopl.Inc( http://colopl.co.jp/) - December 2013 - Now ○ Artist of "一瞬のスキマX-Nightbird Trigger X" ○ Concept Artist of "Rumble City"  ○ Character Design of "Shironeko Project - Korean Version" ○ Art Director of "Shironeko Project - Korean Version" - Original Character - ● Cyberconnect2 (http://www.cc2.co.jp/) -2012 - 2013 ○ Visual Development artist / Concept Art for "Final Fantasy 7 - G-Bike" http://www.jp.square-enix.com/ff7_gbike/ ○ - Art Director for iOS game "Shadow Escaper" ○ - Concept Artist for iOS game "死神メサイア- Shinigami Messiah" ○ - Character Designer for iOS game "フルボッコヒーロー - Fullbokko Heroes" ○ Artist for various illustration on Cyberconnect2 Published Artbook ● Ubisoft Singapore Pte. Ltd (https://www.ubisoft.com/en-US/studio/singapore.as px) 2009-2010 ○ Artist for kinect game "Showtime" ( Unreleased) ○ Prototype Artist(concept artist) for "Ghost Recon Online" ○ Graphic designer Artist for Ubisoft Singapore Recruitment Promotional Video and Official Company T-Shirt ● ACM SIGGRAPH (http://www.siggraph.org/) ○ SIGGRAPH Asia 2013-2015 Sub-Committee Member - SV Program Design and Marketing Lead ○ SIGGRAPH Asia 2010-2012 Team Leader - Student Volunteer Program ○ SIGGRAPH Asia 2008-2009 Student Volunteer - Student Volunteer Program Education: ● Tokyo University of Technology - 2010-2012 Media Science Major - Postgraduate Program - Asia Jinzai Monbukagakusho Scholarship ● Bandung Institute of Technology - 2007-2009 Design Major - Postgraduate Program - Scholarship ● Bandung Institute of Technology - 2003-2007 Visual Communication Design Major - Undergraduate Program - Cumlaude Award and Achievement: ● 2015 Adobe Behance Japan 7th Appreciation Award Competition Main Visual Designer - Tokyo ● 2014 Adobe Behance Japan 6th Appreciation Award Winner - Tokyo ● 2014 Guest Artist for KOKORO Charity Artbook, together with Award Winning Artist Ken Niimura & Pascal Champion & Various French Artist ● ● 2010 ASIAGRAPH 2010 Japan - Winning Artwork ● 2008 SIGGRAPH Asia 2008 Singapore - 10 Best Student Volunteer ● 2008 National Game design competition(FGTA 2008) - Surabaya Indonesia - 3'rd winner (Game Concept Artist) ● 2007 ANIMEX - Middlesbrough UK Game Design Award(Runner Up) - Art Director, Concept Artist ● 2007 Microsoft Imagine Cup France - - Short Film Competition- HONORABLE MENTION - Storyboard Artist ● 2007 CONCEPT - World breaking cover design variation in one edition (7th winner) ● 2007 Thinkquest International Competition - Team Primary Coach ● 2007 Educational Video-game contest (Kontes Game Edukasi) - Malang - Indonesia - Semi Finalist ● 2006 Istanbul Animation Festival - Screened Animation - Art Director - Illustrator ● 2006 Institute Technology of Bandung best communication design student award ● 2006 Microsoft Imagine Cup 2006 - KOREA - Short Film Competition- Semi Finalist - Storyboard Artist ● 2006 IDE Award - Petasan Grafis Event - Jakarta Indonesia - Nominated ● 2006 Thinkquest Oracle International Competition - Feather In The Crown Team Main Designer ● 2005 Microsoft Imagine Cup 2005 - INDIA - Short Film Competition- Semi Finalist - Storyboard Artist ● 2005 Siemens Micromovie Award - 10 Nominees - Storyboard Artist Client: ● Ogilvy & Mather Japan ● Unity Technologies Japan ● UNESCO ● etc Other Link: Featured in: ● SIGGRAPH Asia Promotional video: https://www.youtube.com/watch?v=1ZkQNxer4EI ● Adobe Channel(48:08 ~54:21): http://www.ustream.tv/recorded/56105658 ● https://designschool.canva.com/blog/50-inspiri ng-resume-designs/ ● http://www.companyfolders.com/blog/graphic-des ign-resume-tips-examples