Dinkum is a spatial audio communication tool that allows users to immerse themselves in customizable audio environments that facilitate remote conversations with high conversation fluency and a sense of presence to other people in the conversation. Users can select from three room sizes (intimate, casual, adventurous) and different ambisonic (full-sphere surround sound format) background sounds that match the type of conversation and people they are speaking to. Users can change their distance from other participants to enhance the conversation and make them more natural.
Tobias is an interaction and experience designer working at the intersection of craft, technology & design developing innovative products, applications and services that connect and empower people. His curious personality and persistence allowed him to transition between craft-based metalwork, construction management, mixed reality design and audio experience design, taking a multidisciplinary approach to design. His keen eye for details, prototyping workflow and passion for user-centred design give him a unique edge in developing innovative solutions that seamlessly integrate into people's lives. Before pursuing the MA/MSc in Innovation Design Engineering, Tobias completed a BA in Process Design at HyperWerk in Switzerland, where he designed and developed virtual reality (VR) applications in the field of design and education. Tobias has eight years of training and professional experience as a metal worker and construction manager, specialising in designing new, and retrofitting existing, public and private spaces. Tobias is an audio enthusiast, music producer and DJ who is fascinated by the emotional energy sounds can release and the universal language of music that exists across cultures and societies.
Tobias is an interaction and experience designer working at the intersection of craft, technology & design developing innovative products, applications and services that connect and empower people. His curious personality and persistence allowed him to transition between craft-based metalwork, construction management, mixed reality design and audio experience design, taking a multidisciplinary approach to design. His keen eye for details, prototyping workflow and passion for user-centred design gives him a unique edge in developing innovative solutions that seamlessly integrate into people's lives. Before pursuing the MA/MSc in Innovation Design Engineering, Tobias completed a BA in Process Design at HyperWerk in Switzerland, where he designed and developed virtual reality (VR) applications in the field of design and education. Tobias has eight years of training and professional experience as a metal worker and construction manager, specialising in designing new, and retrofitting existing, public and private spaces.