Today visual effects for films are primarily created using computer technologies. Despite that, Rostrus was made as a real-life film set with an opportunity for 360 degree shooting. The team followed the traditional approach in order to avoid discordance between actors and digital environment. The model is 1:1000 scale and finely detailed, which allows to shoot from a distance of up to 2 centimeters to the surface.
Mark Melnikov is a concept artist and model maker for the industry of entertainment. Despite his architectural education, Mark never passes up an opportunity to improve his qualities in different fields of art. At first-hand Mark found out that it is impossible to foresee, which skill you will need in the future. So he developed into a cross-functional worker with background in many areas related to film production and game industry.
Mark Melnikov is a cross-functional specialist who provides various services related to art and film industry. He covers many areas including concept art, costume design, props making, on-set decorations, architectural miniatures and dioramas. He combines both traditional approach and modern technologies in order to achieve more natural look with the speed of a machine.