Profile: Rianti Hidayat

Home > Designer Profiles > Rianti Hidayat
This is the public profile of Rianti Hidayat, Additional information and high-resolution images are available for accredited press members, to access additional information about Rianti Hidayat please login as a press member.
About Rianti Hidayat : Rianti Hidayat is a concept artist; illustrator; graphic designer; and currently working full time at COLOPL Inc. Japan, a video-game company. She started her career from Indonesia, adding some more experience by working at a French company in Singapore, and a post-graduate scholarship brings her to Tokyo; where she’s living now. As for now, Rianti had her art influenced by a lot of different visual styles from different cultures. You can see her full history of works and resume at her LinkedIn. Rianti’s latest award comes from the Behance Appreciation Award in Japan by December 2014. It’s not her first; in fact, she’s been winning multiple awards or nominated at various competition since her young age at the college. She likes to optimize her drawing to tell unique story and bring surprises. Have you ever heard about a space circus troupe? Or can you imagine a robot based-alarm clock who will slap you up from your sleep? Or lay your hand at a portfolio that looks like a toy packaging? This “Posterrific Adventure of Anna Warrick” storybook starts with “What if the whole book including the text are posters?”. If you ever been in the same meeting room with her while she’s presenting her concept, you will find the meeting is almost always ended up in laughter and drive the team forward with vast possibilities. Aside from creating wacky world in her head, she had a commit to create different self promotion design every year with different theme. She believes, this will keep her motivated to sharpen her skill and with the same time; update her portfolio. Talk about hitting two birds with one stone. Her obsession with silhouette, shapes, and colors often serves as reason why she always ended up analyzing colors and visual designs of every movie she had watched. She thinks being actively involved in community held the same amount of importance as well as working on the big industry itself. This motivated her to keep serving on SIGGRAPH Asia Student Volunteer Subcommittee; in charge of design related planning and have been an active participant in the SIGGRAPH Asia Conference since 2008. For Rianti, participating in this world-known annual community gathering provides a wonderful way to share ideas to the world, receive critique, interact with other artists and be made aware of the latest industry trends. She also a fan of J.C Leyendecker`s brush strokes.
ORGANIZATION:
COLOPL Inc.

EDUCATION:
2003, Visual Communication Designer, BA, Bandung Institute of Technology, Bandung/Indonesia
2007,Game Designer, MA, Bandung Institute of Technology, Bandung/Indonesia
2010, Media Design, MA, Tokyo University of Technology, Tokyo/Japan

EXPERIENCE:
_ Colopl.Inc( http://colopl.co.jp/) - December 2013 - Now
_ Cyberconnect2 (http://www.cc2.co.jp/) -2012 - 2013
_ Ubisoft Singapore Pte. Ltd (https://www.ubisoft.com/en-US/studio/singapore.aspx) 2009-2010
_ ACM SIGGRAPH (http://www.siggraph.org/)

MIXED EXHIBITIONS:
2014, "Behance Tokyo Portfolio Review #6", Shibuya Hikari-E, With Gabirle Pala, Tomoyuki Kurosawa, Tomohiro Shibuki, Tim O` Hanlon, Miki Takahashi, Yeh Chiyun, Enrico Ciccu, Pin-Hsien Lin, Ayu Nakata, Saki Murakami, TOKYO/JAPAN

EVENTS:
2010, "SIGGRAPH Asia 2010", Team Leader, SIGGRAPH Asia 2010, SEOUL/KOREA.
2011,"SIGGRAPH Asia 2011", Team Leader, SIGGRAPH Asia 2011, HONGKONG/HONGKONG
2012,"SIGGRAPH Asia 2012", Team Leader, SIGGRAPH Asia 2012, SINGAPORE
2013,"SIGGRAPH Asia 2013", SV Design Sub-Committee, SIGGRAPH Asia 2013, HONGKONG/HONGKONG
2014,"SIGGRAPH Asia 2014", SV Design Sub-Committee, SIGGRAPH Asia 2014, SHENZHEN,/CHINA
2015,"SIGGRAPH Asia 2015", SV Design Sub-Committee, SIGGRAPH Asia 2015, KOBE/JAPAN
2016, "SIGGRAPH Asia 2016", SV Design Sub-Committee, SIGGRAPH Asia 2016, MACAO

AWARDS:
2014, Adobe Behance Japan 6th Appreciation Award Winner,Tokyo/Japan

ACADEMIC PUBLICATIONS:
● NICOGRAPH International 2012, pp. 144 - 148
“ Find a meaning within character silhouette: Stylized character design support method using silhouette”
Rianti Hidayat, Kunio Kondo, Koji Mikami, Akinori Ito and Kengo Watanabe

● ARTEPOLIS Conference 2008 Proceedings, D-16 - D 20, Indonesia
“The Cycle of Culture and Visual Media in Aang, The Legend of Avatar”
Rianti Hidayat, Alvanov Zpalanzani

LANGUAGE SKILLS:
Bahasa Indonesia, Native
English, Advanced
Japanese, Advanced

CLIENTELE:
2014, Ogilvy & Mather Japan, Create Illustration for "Ogilvy Creative School Ad: Let it All Out"
2013, Unity Technologies Japan, Create Illustration for Official Merchandise

WEB SITE:
https://jp.linkedin.com/in/riantihidayat

PORTFOLIO URL:
https://www.behance.net/rianti-wong

REGISTRATION DATE:
2015-09-10 10:44:39

COUNTRY:
Japan

ACCOUNT TYPE:
Professional

Awards received by Rianti Hidayat


Posterrific Adventure of Anna Warrick Typographic Illustrated Story Book

Golden A' Design Award Winner for Graphics and Visual Communication Design Category in 2015
Rianti Hidayat for Rianti Hidayat

SOCIAL
+ Add to Likes / Favorites | Send to My Email | Comment | Testimonials | View Badges
 
HOMEPAGE | SITEMAP | JURY | VOTING SYSTEM | EVALUATION CRITERIA | METHODOLOGY | BENEFITS FOR WINNERS | BENEFITS FOR SPONSORS | PRESS-KITS | NEWSLETTER | RESOURCES | DOWNLOADS | DATES | FEES | PAYMENT | WINNERS SERVICES | TRENDS | RANKINGS | DESIGNER PROFILES | SUPPORT | PRIVACY POLICY | PAYMENT METHODS | THE AWARD | JURY | CATEGORIES | REGISTRATION | PRESS | WINNERS | PUBLICATIONS | ENTRY INSTRUCTIONS | DATES & FEES | ELIGIBILITY | DESIGN REPORTS | MUSEUM OF DESIGN | GROUPS | INSTITUTIONS | COMPANIES | WINNER DESIGNS | SOCIAL TOOLS | BENEFITS | SPONSOR AN AWARD | CUSTOM COMPETITIONS | LIST OF COMPETITIONS | SPONSORED COMPETITIONS .
Follow us : Twitter Twitter | Twitter Facebook | Twitter Google+.
Share |