DESIGN NAME: Dance Anatomy
PRIMARY FUNCTION: Ring and Earrings
INSPIRATION: The Dance Anatomy collection was inspired by contemporary dance. In this work I studied the fixed positions of dancers and the processes existing in their bodies. For example, some muscles are tense and some are relaxed, others are stretched. I have translated these processes into the simplified graphic language and came up with the forms and silhouettes that further became wearable objects (earrings, pendants, rings).
UNIQUE PROPERTIES / PROJECT DESCRIPTION: The Dance Anatomy collection represents a reinterpretation of the human body. The lines and shapes look bionic and could remind any other organic creatures. They are 3D-printed in nylon which makes them flexible and damage-resistant. 2 objects can be worn as earrings or pendants after simple replacement of the earwire with a lace or chain.
OPERATION / FLOW / INTERACTION: There are 3 objects in this collection, represented in 2 colors. The 2 of 3 can be worn as earrings or pendants. The leather lace or silver ear fixture can be easily inserted and removed when needed.
PROJECT DURATION AND LOCATION: The project started in April 2019 in Moscow and finished in the end of June 2019 in Moscow. It was exhibited in Zveno jewelry shop and gallery.
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PRODUCTION / REALIZATION TECHNOLOGY: 3D-modelling, 3D printing in nylon (polyamide). Silver earwire, textile lace.
The design was visualized in Rhinoceros, using Tsplines plugin.
SPECIFICATIONS / TECHNICAL PROPERTIES: Object 1: H - 10 cm W - 5 cm D - 1.5 cm
Object 2: H - 10 cm W - 4.3 cm D - 1.5 cm
Object 3: H - 4 cm W - 7.2 cm D - 1.5 cm
TAGS: jewelry, design, pendants, earrings, rings, dance
RESEARCH ABSTRACT: The objective of the research was to analyze the processes occurring in the body of a dancer and to choose a principle that would allow translating them into graphic language and into real objects. The designer took pictures of dancers in captured dance positions and analyzed muscle tension and stretching in different parts of their bodies. In order to detect the state of muscles the author consulted the anatomy book and a former dancer. The designer used a solid color for those muscles that were keeping balance and were the most tense, the waved lines - for muscles being more relaxed and straight lines - in order to show the stretched parts.
CHALLENGE: The hardest part of the research lied in the detection of the right principle that would allow transferring a dancer position into graphic language. The author studied different aspects of dancing, namely the geometry of different dance positions, the cinesphere of a dancing person but these principles did not lead to a necessary esthetic result. In the end the research of the muscles behavior allowed to achieve the right result.
Secondly, it was hard to create the 3D models of the objects as they consist of many lines that could not intersect.
ADDED DATE: 2019-09-29 11:25:10
TEAM MEMBERS (1) :
IMAGE CREDITS: Ksenia Zagaynova, 2019.
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