Ti-Me Taking turns by eetoDesign team

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DESIGN DETAILS
DESIGN NAME:
Ti-Me

PRIMARY FUNCTION:
Taking turns

INSPIRATION:
One of the most important lesson for children is to calculate the time of their activities. They have to learn to finish their games before given time. Not considering this important issue in training, will lead the child to act in a wrong way. A consequences of this wrong habit is clearly reflected in the children's playground. Like it is seen in many situations, children often find it difficult to get their turn to play with play equipment, stay in queue and the time of using equipment.

UNIQUE PROPERTIES / PROJECT DESCRIPTION:
Ti-Me is a play equipment Which is designed with the aim of teaching children to manage their time and to interact better with other children in playgrounds.Ti-Me is a kind of timer that when a child intends to play in playground and use a play equipment, will tune it for the amount of time he or she wants to play. When timeouts, the ring will bell and they learn to manage the time and let other children to play with swing or other games.

OPERATION / FLOW / INTERACTION:
The instruction of Ti-Me is in a way that the child will rotate the hat, 360 degree counter clockwise to tune it.The maximum timing to set is 4 minutes.By rotating the hat, the more indicative moves far away from the mouth of Ti-Me ,the more time sets for playing. When the indicative turns back to initial part and sets on the top of the mouth of Ti-Me, the ring will bell and the time of playing will be over.

PROJECT DURATION AND LOCATION:
The project started in January 2017 in Tehran and finished in march 2017

PRODUCTION / REALIZATION TECHNOLOGY:
Ti-Mi has mechanical mechanism.It is like timers. The materials are wood and safe plastics.

SPECIFICATIONS / TECHNICAL PROPERTIES:
270mm * 270mm * 750mm: Ti-Mi 300mm * 300mm * 280mm: Seats

TAGS:
children, education, playground, turn,tune, time management, regularity

RESEARCH ABSTRACT:
We notice that children have problem in using playground equipment. The problem includes taking turns, stay in queue and the amount of time of using equipment. Therefore we decided to design an equipment to solve it. in order to reach this aim we study about children`s psychology and behavior while playing in playground. also we study about the children`s ergonomics and anthropometry in order to design equipment.

CHALLENGE:
The hardest part of this design was about to design the appearance of this product. in order to design the appearance of this product we have to notice some points: attractive and interactive shape for children and relevant shape with function. also another challenge was about the materials and hygienic of the product for children.

ADDED DATE:
2017-03-19 10:49:49

TEAM MEMBERS (3) :
Aminreza Shokouhi, Saba Beizaei and Sasan Ghaffari

IMAGE CREDITS:
eetoDesign team, 2016.

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CLIENT/STUDIO/BRAND DETAILS
NAME:
eetoDesign group

PROFILE:
eetoDesign is a group of hardworking designers. We started our story three years ago with a special focus on product design. We are also interested in academic research and studies and are currently working on some.

NOMINATION DETAILS

Ti-Me Taking Turns by Eetodesign Team is a Nominee in Education and Training Content Design Category.

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AWARD DETAILS

Ti-Me Taking Turns by Eetodesign Team is Winner in Education and Training Content Design Category, 2016 - 2017.



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