The idea starts from the observation of public spaces such as train stations. The kinetic energy is everywhere and we can collect power from our movement. We are facing an era where electrical supply is decentralized and many innovative technologies are invented. However, design applications are not appropriate yet. I tried to find a new connection between technologies and human activities, bringing the notion of heterotopia by Michel Foucault. I was also inspired by the speculative design.
UNIQUE PROPERTIES / PROJECT DESCRIPTION:
The research reviews feasible methodologies of energy harvesting and demonstrates a future energy system that converts human movement into electricity. The concept is grounding design in voluntary sustainable actions that could change the way people think of and consumption in their everyday life. The proposed scenarios are speculative and poetic. It explains that the energy productions and aesthetics lie on playfulness, also it contributes harvesting motion energy from the public and encourage their sustainable behaviors.
OPERATION / FLOW / INTERACTION:
This project deals with the multidisciplinary area of design collaboration in the energy field. The idea can act as a source of inspiration and contributes to creating more value for the communities and stakeholders.
The applications can be integrated with infrastructures such as street lighting, art installation, underpass, traffic signal. This project also conducted a series of energy workshops for children and students to develop an educational component.
PROJECT DURATION AND LOCATION:
The project started in April 2015 and finished in July 2016 and was exhibited in Hochschule für Gestaltung und Kunst in Basel, Switzerland.
PRODUCTION / REALIZATION TECHNOLOGY:
A series of prototypes, devices and installations has been proposed to represent a future scenario. It has shown interactive effects of lighting and sound with human motion such as pushing, tapping, jumping and walking. The installation has consisted several major structural components including a modular rug and balloons. A bimorph piezoelectric circuit has been installed underneath the rug that powers LED transmuting motions into electricity. Various materials such as fruits and vegetables and small insects have used for the experiments.
SPECIFICATIONS / TECHNICAL PROPERTIES:
The field observations and empirical evidence were done to find a proof and to visualize fictional design elements in reality. We investigated the available power from each part of the body for designing the prototypes. For the Technical measurements, LED light powered by piezo element was directly measured with Arduino and customized graphic user interface.
Energy Harvesting, Renewable Energy, Playfulness, Installation, Speculative Design, Future Scenario
What if we could harvest energy from our footsteps and use it? What if we could produce energy in a playful way? Simple curiosity triggered speculations about future energy and led to the idea of designing extraordinary experiences, which in turn would provoke new assumptions about the human body. Future scenario, a virtual space operating only with renewable sources of energy, will allow people to experience a speculative renewable energy system with joy and fun.
Motion energy is unlikely to contribute high efficient electricity. It was challenging to make my imaginations acceptable in a real world. Instead of showing the strength of the power, it focuses on revealing the relationship and awareness of nature and human being. Encouraging movement is highly associated with playfulness and it could evoke new assumptions in people about their body as a power source. This concept illuminates the value of human body as one of the significant power resources.
TEAM MEMBERS (2) :
Yunhyun Park and
image1: Yann Patrick Martins, 2016
image2: Yunhyun Nana Park, 2016
image3: Yunhyun Nana Park, 2016
image4: Yunhyun Nana Park, 2016
image5: Yunhyun Nana Park, 2016