DESIGN NAME: Tangible Data
PRIMARY FUNCTION: Data Fabrication for exhibition
INSPIRATION: We are living in the flood of enormous data sets, but how do we read them? What is the difference between 2D and 3D data visualization? How do we interact with data if it is fabricated and tangible? This research explores tactile communication focused on information. Curious about a new way of visualizing data, I began to explore three dimensional data-fabrictions using CNC and 3D printing technologies. In these ways, a designer can allow users to understand more complex data than by looking at a flat visualization. Also, projecting an additional layer on the fabricated form makes it possible for users to update or compare complex data.
UNIQUE PROPERTIES / PROJECT DESCRIPTION: Development of an effective 3D fabrication techniques have inspired us that now is the time for to imagine a new field. I hope these practices foster the way we see data and eventually create new experience which makes users more engaged with data. This is more intuitive way of looking data by changing the perspective in the real world. Also, viewers are not only intrigued by the form, but also become curious about the context.
OPERATION / FLOW / INTERACTION: 1) Tangible Topography - This project connects data fabrication and interactive touch panel by using kinect sensor, a motion sensing input device by Microsoft for the Xbox 360. When user put their hands on the fabricated data surface, they could listen to the name of the city where they pointed at.
2) Other data fabrication - Users do approach it in the real world by touching the fabricated forms of data sets. There were bus tracking data, sound data and air pollution data such as Nitrogen Dioxide and Particulate Matter 2.5.
PROJECT DURATION AND LOCATION: All these project images represent my past research and practice done during my Master of Fine Art at RISD. Arirang, black spiral sound sculpture was created in February 2011 and was exhibited April 2012 at Granoff Center Brown University. 'Remap Providence', which is white three dimensional terrain with projection mapping, was requested by Rhode Island School of Design EpsCoR research which was partially funded by Nation Science Foundation in the U.S. 'Tangible and Interactive Topography', my main thesis project, was done in May 2012 and exhibited in the Dunkin Donuts Convention Center in Rhode Island U.S
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PRODUCTION / REALIZATION TECHNOLOGY: Using Java, Python and Rhino, I translated numeric data into tangible form and I used 3D printing and CNC machines to fabricate it.
SPECIFICATIONS / TECHNICAL PROPERTIES: -
TAGS: data visualization, fabrication, data, information, form, terrain, design, informatics, visualization, analysis, data-driven, 3D, tangible, tactile
RESEARCH ABSTRACT: How can I produce more memorable experiences for users than general printed or screen based data visualization? I hypothesized that 3d representation would allow users to process complex data in efficient ways. I built several data driven fabrication model for the project and it was really successful interaction between designed objects and viewers. Moreover, I adapt this methodology into 'Tangible Topography' project and it was really successful to connect physical object, information and digital interaction.
CHALLENGE: Design and technology are changing the way we live today. My selected projects aim to explore a tangible communication between users and data. We are surrounded by enormous amount of data and visualizations. Data fabrication will expand the way we perceive data in the future.
ADDED DATE: 2012-08-12 18:46:05
TEAM MEMBERS (1) :
IMAGE CREDITS: Kyuha Shim, 2012.
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