DESIGN NAME: Extreme of Emptiness
PRIMARY FUNCTION: 3D Public Art
INSPIRATION: The ecosystems in nature are complex and fascinating, life expresses itself in a mysterious way, and the vastness of the unknown makes me fantasize about the choices that creatures go through in the process of evolution. I want to illustrate it through digital visual art and create a real sense of unreality to bring the audience a moment of tranquility outside the world. I hope more people will pay attention to the "wonderland" that is about to be lost before we have a chance to understand it.
UNIQUE PROPERTIES / PROJECT DESCRIPTION: "Extreme of Emptiness" is a public art piece. The scene is set in spring and summer, in order to explore a wide variety of marvelous creatures in nature and use them as a strong carrier to connect humans and nature, hoping to blur the boundaries between us and nature in a poetic way. Poetically inhabiting the virtual nature, feeling the temperature of the sunlight, feeling the sound of the breeze, feeling the subtle changes of nature in a moment of breathing, feeling a "real sense of unreality".
OPERATION / FLOW / INTERACTION: The virtual world breaks through the limitations of traditional exhibition space and interacts directly with the audience on the bustling shopping street in Chengdu, China. Utilizing the clever visual difference without the use of any professional equipment to achieve the shocking effect of naked eye 3D, to bring the audience a new visual experience!
PROJECT DURATION AND LOCATION: July 1st, 2023 - Sept. 26th, 2023, Chengdu,China
FITS BEST INTO CATEGORY: Computer Graphics, 3D Modeling, Texturing, and Rendering Design
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PRODUCTION / REALIZATION TECHNOLOGY: CG, Naked-Eye 3D Technology
SPECIFICATIONS / TECHNICAL PROPERTIES: The project is displayed on an LED billboard with a resolution of 8K and a size of 888 square meters. This piece is mainly produced by Cinema 4D and Octane Render, also uses Houdini for the FX effects.
TAGS: Naked-eye 3D billboard, CG, digital art, public art, visual art, 3D Anamorphic, motion design, digital nature
RESEARCH ABSTRACT: This work explores how to achieve the effect of art healing through digital art. Art healing is more of an emotional expression, how to rely on the creator's own perception of the surrounding world, through the expression of digital art to help the audience psychological, emotional and physical relaxation, relieve stress, and give emotional value to society.
CHALLENGE: Starting from the natural world we live in, the work explores how to connect the "non-human" creatures of nature with the city. The work chooses the sea slug as the main character of the story, not only its unique posture when traveling allows for more dynamic forms to be explored, but also in a public space with a diverse crowd, a cute and curious "sea rabbit" can easily attract people's attention and goodwill. In addition, the sea slug and its surroundings are boldly colored to amplify the difference between the imaginary world and the real world.
ADDED DATE: 2023-10-31 03:21:49
TEAM MEMBERS (1) :
IMAGE CREDITS: Copyright: Haiyu Zheng, Flint Art, 2023
PATENTS/COPYRIGHTS: Copyright: Haiyu Zheng, Flint Art, 2023
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