DESIGN NAME: Ruelle
PRIMARY FUNCTION: 3D Visualization
INSPIRATION: Before starting working on this 3D scene some "hard to reproduce reference "
were collected to be taken as starting point
to a challenging project something that was never done in the 3D visualization industry a reproduction of an old alley with all the decayed surfaces and dirty textures and objects. It was a challenging to myself, a way to explore my limits out of the comfort zone.
UNIQUE PROPERTIES / PROJECT DESCRIPTION: This 3D Scene was made as an attemp to capture the mood and the aura of the old Tunisian's downtown .
Based on a real alley reference ,textures and models were made manually from scratch using some real-life scanned surfaces. Randomness and decayed aspect of the majority of the 3d objects was really challenging and hard to do.
OPERATION / FLOW / INTERACTION: 3D visualization refers to the process where graphical content is created using 3D software. Similar terms include 3D rendering, excellent computer-generated imagery (CGI), 3D graphics and so on. Over recent years 3d visualization has gained great popularity and evolved into one of the most essential methods to producing high-quality digital content. Numerous industries ranging from films, games, engineering, architecture, hospitals and manufacture are taking advantages of such a technology. In this case i used the 3Viz to reproduce the old alley in the old medina of Tunis
PROJECT DURATION AND LOCATION: This Took me almost a month to finish from gathering the references to the finished renders.
FITS BEST INTO CATEGORY: Computer Graphics, 3D Modeling, Texturing, and Rendering Design
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PRODUCTION / REALIZATION TECHNOLOGY: This project was made using 3Ds Max to model all the scene's objects Wich were textures using 3D scans of real-life surfaces. corona renderer was the main used render engine to light up the whole geometry and render the 3D still images.
SPECIFICATIONS / TECHNICAL PROPERTIES: all images were rendered at 4K with an average render time of 6h for each image.
TAGS: 3d work, corona renderer, visualization, 3dArt, Real3D,
RESEARCH ABSTRACT: The hardest technical challenge in this project was the texturing it wasn't easy to reproduce and paint manually all the textures variations based on real life references .
CHALLENGE: In our industry this 3D design fit in the categorie of "hard to reproduce reference because it contain a lot of random , non homogeneous shaders , shapes and colors.
ADDED DATE: 2021-11-14 14:04:06
TEAM MEMBERS (1) :
IMAGE CREDITS: Amir Cherni
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