DESIGN NAME: Sports Familyization
PRIMARY FUNCTION: Mobile Application
INSPIRATION: Before starting this project, there was an interesting phenomenon. Many people are unable to go out because of the epidemic, causing tremendous changes in their bodies. Therefore, after the quarantine zone was lifted, they entered the climax of national fitness. However, after a period of time, many people did not stick to it, so how to make them maintain this exercise habit?
UNIQUE PROPERTIES / PROJECT DESCRIPTION: The purpose of this project is to help families develop exercise habits. Through exercise tasks, the app provides users with some exercise goals to help them develop exercise habits. The tasks are divided into three types, namely personal tasks, family tasks and bounty tasks. Family members can increase mutual feelings and develop healthy bodies according to family tasks. They can give rewards in tasks to encourage each other.
OPERATION / FLOW / INTERACTION: Users can accept their favorite sports tasks on the task interface according to their free time. At the same time, you can publish sports tasks on the task interface, and set task type, recipient, and location options. For example, if you take your son to the gym to practice swimming, family members can receive task reminders. Users can also view the task progress and status of family members in the task details interface.
PROJECT DURATION AND LOCATION: The project started in HangZhou 2020,was completed in HangZhou in May 2021.
FITS BEST INTO CATEGORY: Interface, Interaction and User Experience Design
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PRODUCTION / REALIZATION TECHNOLOGY: The user interface of this App was designed in Sketch,Adobe Illustrator and Figma.
SPECIFICATIONS / TECHNICAL PROPERTIES: The application is designed for all Android, iOS smart phone.
TAGS: Family, Sport Habits, Ui/Ux, Mobile App, Sport,Task.
RESEARCH ABSTRACT: Started to conduct research on exercise habits and interviewed about 60 people. Through dialogue, learned why they don’t keep exercising. According to the results, some keywords are formed. Then conduct market research to analyze the development of user habits. Then I checked the literary work "The Power of Habit" Charles Duhigg, and finally made a completely logical design through the method of ux research.
CHALLENGE: The most challenging problem is how to make users keep the habit.
How to make users think sports is an interesting thing.
ADDED DATE: 2021-05-26 08:27:31
TEAM MEMBERS (1) : Shuo Wang
IMAGE CREDITS: License free on Massimo Sartirana's walking photo from unsplash.com
License free on Jeremy Bishop's fitness photo from unsplash.com
License free on Tobias Rademacher's blurry sunshine photo from unsplash.com
License free on Kate trifo's swimming photo from unsplash.com
License free on Edoardo Frezet's Cycling photo from unsplash.com
License free on George Stewart's mather and child in the wather photo from unsplash.com
License free on Orlando Allo's family photo from unsplash.com
License free on Alen Kajtezovic's Yoga photo from unsplash.com
License free on Matteo Minoglio's own photo from unsplash.com
License free on Juan Rojas's own photo from unsplash.com
License free on John T's Chase dat dream photo from unsplash.com
License free on Humphrey Muleba's walk a dog photo from unsplash.com
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