The Curious Gastronaut Interactive Game by Nalisha Chouraria

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DESIGN DETAILS
DESIGN NAME:
The Curious Gastronaut

PRIMARY FUNCTION:
Interactive Game

INSPIRATION:
Kids can be suspicious of new food & often categorize it as 'yuck' even before trying it. Many foods remain unexplored & mealtimes are reduced to mundane chores. Kids use curiosity & play to explore the world so why not use it to explore the food world? The game is a culmination of my passion for food & specialisation in Children's Design. By bringing the benefits of play to the table, I wanted to inspire kids to be curious & take the first bite to possibly be rewarded with a surprising discovery

UNIQUE PROPERTIES / PROJECT DESCRIPTION:
Explore the exciting world of food using the imagination, bite-size edible experiments & all 5 senses. Play with real food or without, the goal is to discover flavours, textures & combos that are out of this world! It inspires children & our inner child to be brave & curious, reinvents how families eat & encourages playful exploration beyond the game. Uniquely, it makes no mention of food items, & encourages players to reimagine food & experiment from ground up rather than from existing recipes

OPERATION / FLOW / INTERACTION:
Following the prompts on beautifully illustrated cards, players use their imagination to gather ingredients, creatively combine them to create weird & wonderful bite-size edible experiments, name them & explore them together using all five senses. Finally, they rate and record their recipes & experiences. One can play with real food or imaginatively, with or without cooking and choose from solo, collaborative & competitive modes, to discover the exciting edible world on their own terms

PROJECT DURATION AND LOCATION:
The project started in January 2015 in Gothenburg, Sweden and finished in January 2020 in Gold Coast, Australia. It was exhibited at HDK Academy for Design & Art in 2015 and was awarded best thesis project

FITS BEST INTO CATEGORY:
Toy, Games and Hobby Products Design

PRODUCTION / REALIZATION TECHNOLOGY:
The game manifested into a physical card game perfect for collaborative play with potential for digitisation. It infuses play with dining in a natural way without becoming a distraction. It is portable and perfectly sized for little hands. The prompts are whimsical & humorous, the visuals - gender neutral & simplistic but not childish, with the intention to stimulate the imagination and trigger joy & curiosity. It's open-endedness allows for multi use, endless interpretations & high playability

SPECIFICATIONS / TECHNICAL PROPERTIES:
Packaging (Box with a slip on lid): 120 x 170 x 50mm, 55x Ingredient Cards: 96mm, 4x Book of Curious Recipes (12 pages): 110 x 160mm, 1x Gameplay Handbook (12 pages): 110 x 160mm, 1x Gastronaut's Guide Card (double-sided): 85 x 120mm

TAGS:
Children's Design, Play, Kids, Imagination, Creative, Game, Interactive, Food, Family, Education

RESEARCH ABSTRACT:
Using exploratory research, the objective was to foster healthy food relationships in children, through play. Methodologies include surveys & secondary source research. Data collected informed research tools, namely participatory experiments (observed workshops & self-reported trials). The results indicate that gamifying food is beneficial. Insight into the transformative nature of play suggests that it warrants further research. The effect overall is a whimsical food-exploration game

CHALLENGE:
The project required all-round skills in design, illustration, writing and knowledge in play, child culture, food education, etc which I was able to build and improve through research and playtesting. Inspiring ongoing exploration while also motivating busy adults to play were additional challenges, which I overcame by introducing features like unlocking and journey maps, and by simplifying the gameplay into short, simple sessions.

ADDED DATE:
2020-03-30 10:54:50

TEAM MEMBERS (1) :


IMAGE CREDITS:
Nalisha Chouraria, 2019.

Visit the following page to learn more: https://www.studiooddball.com/
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CLIENT/STUDIO/BRAND DETAILS
NAME:
Nalisha Chouraria

PROFILE:
Nalisha Chouraria is a multidisciplinary designer and illustrator who specialises in play & design for children. She creates unorthodox tools to stimulate and empower children, and encourage them to step out of their comfort zone through play. Her work includes illustration, play design, graphic design, and digital and physical toys & games. Studio Oddball is her playground.

NOMINATION DETAILS

The Curious Gastronaut Interactive Game by Nalisha Chouraria is a Nominee in Toy, Games and Hobby Products Design Category.

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AWARD DETAILS

The Curious Gastronaut Interactive Game by Nalisha Chouraria is Winner in Toy, Games and Hobby Products Design Category, 2019 - 2020.



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