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Sun Hyang Ha press kit showcases Sun Hyang Ha's latest designs, interview with Sun Hyang Ha and a detailed profile of Sun Hyang Ha. | ||||||||||||||||||||||||||
Sun Hyang Ha Press Kit Contents• Designer Profile: Sun Hyang Ha
Flowing Arcs High-Resolution PhotosFlowing Arcs by Sun Hyang Ha Flowing Arcs - Sun Hyang Ha Flowing Arcs designed by Sun Hyang Ha Sun Hyang Ha Flowing Arcs design Flowing Arcs Sun Hyang Ha Sun Hyang Ha High-Resolution PhotosAvailable Downloads (Requires Login & Press Accreditation) : · High-Resolution Image: 900 x 900 pixels, 208.17 KB. · Unmasked Image: 710 x 710 pixels, 48.35 KB.
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Designer InterviewInterview with Sun Hyang Ha at Monday 14th of April 2014 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? SHH: Majoring in literature at university, I had never imagined I would become a designer. However, I could not suppress the passion I had for jewelry design, and decided to study jewelry design and fabrication. FS: Can you tell us more about your company / design studio? SHH: I am freelancing for a high-end fine jewelry company in New York City. FS: What is "design" for you? SHH: It is to visualize what people want to see. FS: What kinds of works do you like designing most? SHH: I like designing classic jewelry with a contemporary twist. FS: What is your most favorite design, could you please tell more about it? SHH: I have designed a pin with a star ruby and diamonds. I emphasized the star ruby in a hexagon shaped frame and it pleased both my boss and the client. FS: What was the first thing you designed for a company? SHH: My first design was a pair of earrings using beautiful Colombian emeralds. FS: What is your favorite material / platform / technology? SHH: Although I use CAD/CAM programs, I still prefer to have jewelry made by metalsmiths because the finish is clean. FS: When do you feel the most creative? SHH: There is no specific time. It is unpredictable. FS: Which aspects of a design do you focus more during designing? SHH: While designing, I attach a lot of importance to proportions and maintaining the right balance. FS: What kind of emotions do you feel when you design? SHH: I feel the same emotions I do when I try to solve math problems. FS: What kind of emotions do you feel when your designs are realized? SHH: It is a feeling that combines the regret and joy of accomplishment at the same time. FS: What makes a design successful? SHH: It should be fun, wearable, and simple to manufacture. FS: When judging a design as good or bad, which aspects do you consider first? SHH: According to me, a design should tell a story. FS: From your point of view, what are the responsibilities of a designer for society and environment? SHH: Designers should make a conscious effort to use recycled metal and ethically sourced gems. FS: How do you think the "design field" is evolving? What is the future of design? SHH: 3D printing is already dominating jewelry fabrication and will continue to gain in importance. FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? SHH: I participated in two exhibitions of rings and pins held by my school in Japan but do not have any immediate plans for another one. This is because I am a designer, more than a jeweler. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? SHH: It comes from everywhere: nature, architecture, textile, paintings, jewelry by other artists. The list can perhaps go on. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? SHH: I would say it is minimalistic. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? SHH: Currently, I live in New York. However, there is no denying that I sometimes find inspiration in the architecture and paintings of my country. FS: How do you work with companies? SHH: I work for a company that manufactures jewelry against orders. I try to produce the best design with the given materials and budget. FS: What are your suggestions to companies for working with a designer? How can companies select a good designer? SHH: First, they must be ethical. In order to get good designs, a company should respect the designers they choose to work with. FS: Can you talk a little about your design process? SHH: I always have my sketchbook with me and sketch anything I find interesting, as a reference for future projects. FS: What are 5 of your favorite design items at home? SHH: Pencil, tracing paper, templates, light pad, and the computer. FS: Can you describe a day in your life? SHH: I cannot think of anything beyond sketching and modeling jewelry. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? SHH: It is essential for them to enhance their CAD/CAM skills. FS: From your perspective, what would you say are some positives and negatives of being a designer? SHH: On the positive side, you can create what you want, or help people to create what they aspire for. On the negative side, you may suffer from a lack of imagination and creativity at times, especially, when things are not going so well. FS: What is your "golden rule" in design? SHH: I try to ensure proportional balance. FS: What skills are most important for a designer? SHH: As a jewelry designer, who is neither a jeweler nor art jewelry designer, I believe sketching and computer skills are most important. FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? SHH: My toolbox has mechanical pencils, sketchbooks, and CAD/CAM software. FS: Designing can sometimes be a really time consuming task, how do you manage your time? SHH: I try out different tools in order to save time. For example, the computer allows me to work faster when I need to simulate designs or work on repetitive elements. FS: How long does it take to design an object from beginning to end? SHH: It depends on the design. It can take anything between a couple of hours and several days. FS: What is the most frequently asked question to you, as a designer? SHH: "What is the source of your inspiration?" FS: What was your most important job experience? SHH: It is the current freelance work I do for a company; it has helped me to enhance my knowledge on high-end fine jewelry. FS: Who are some of your clients? SHH: The company I work for supplies designs and finished jewelry to individual clients, retailers, and high-end jewelry houses. FS: What type of design work do you enjoy the most and why? SHH: I love designing with limited materials supplied by clients, as it pushes me to find the best way of making use of them. FS: What are your future plans? What is next for you? SHH: I would like to take up a full-time assignment with a fine jewelry company. FS: Do you work as a team, or do you develop your designs yourself? SHH: I work based on the directions from my boss or by myself. FS: Do you have any works-in-progress being designed that you would like to talk about? SHH: Currently, I am working on a Tahitian pearl ring. FS: How can people contact you? SHH: Through e-mail. FS: Any other things you would like to cover that have not been covered in these questions? SHH: Designers do not necessarily have the most original ideas. I believe someone who knows how to develop contemporary ideas can be a good designer. FS: Thank you for providing us with this opportunity to interview you. A' Design Award & Competition grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award & Competition cannot be held responsible for the answers given by participating designers.
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Good design deserves great recognition. |
A' Design Award & Competition. |