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Interview with Masanori Goto

Home > Designer Interviews > Masanori Goto

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Masanori Goto (MG) for A’ Design Award and Competition. You can access the full profile of Masanori Goto by clicking here.

Interview with Masanori Goto at Sunday 19th of May 2024
Masanori Goto
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
MG: I tend to get bored easily, so I quickly lose interest in regular jobs. Design, however, offers new discoveries and excitement with each project. It's the only field that has never bored me. That's why I decided to focus on design.

FS: Can you tell us more about your company / design studio?
MG: I dislike copying other designs. By incorporating new materials and inspirations, I always strive to create designs that are unique and different from others.

FS: What kinds of works do you like designing most?
MG: I enjoy using materials crafted with new technologies and finding unconventional uses for traditional materials that nobody had ever imagined.

FS: What is your favorite material / platform / technology?
MG: I love traditional Japanese lacquerware and kimonos. By incorporating these into my designs, I aim to allow many people to experience Japanese culture and ensure that traditions are passed down. It's essential for designers to contemplate culture and tradition.

FS: What makes a design successful?
MG: It's about observing various things, feeling them, and inputting them as my own ideas.

FS: How do you think the "design field" is evolving? What is the future of design?
MG: The evolution of design culture, I believe, progresses alongside advancements in materials and industries.

FS: What skills are most important for a designer?
MG: Curiosity and playfulness. Skills are okay with a little help from others.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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