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Interview with Andrea Brunazzi

Home > Designer Interviews > Andrea Brunazzi

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Andrea Brunazzi (AB) for A’ Design Award and Competition. You can access the full profile of Andrea Brunazzi by clicking here.

Interview with Andrea Brunazzi at Thursday 19th of May 2022

FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
AB: I was 14 when I discovered the architect role. I remember Alberto Ponis beautiful villas design in the wonderful Sardinia. Architecture was my dream.

FS: Can you tell us more about your company / design studio?
AB: We have a fast moving studio with flexible roles. We work in an effective and quick response open space. The quick and fresh project response is really appreciate by our clients.

FS: What is "design" for you?
AB: Design is like creativity: an unexpected solution to a logically exposed problem.

FS: What kinds of works do you like designing most?
AB: Everything. I would like to have more project in the boat field.

FS: What is your most favorite design, could you please tell more about it?
AB: I am a fanatic of details. The next project would be the most loved one.

FS: What was the first thing you designed for a company?
AB: An exhibition for a the Motor Museum in 1989

FS: What is your favorite material / platform / technology?
AB: I love wood and Iron. Pre-fabricated houses are the future.

FS: When do you feel the most creative?
AB: Our job can be managed anywhere. I need a couple of project at the same time.

FS: Which aspects of a design do you focus more during designing?
AB: Avoid material waist.

FS: What kind of emotions do you feel when you design?
AB: Before and after provide me a feeling of good design and problem solving.

FS: What kind of emotions do you feel when your designs are realized?
AB: A new baby. Finally!

FS: What makes a design successful?
AB: If provides good vibes and positive feeling to the user and the oserver.

FS: When judging a design as good or bad, which aspects do you consider first?
AB: Easy to be produced? Production cost? Clever material choice?

FS: From your point of view, what are the responsibilities of a designer for society and environment?
AB: As designer we must reduce waist and energy cost. As Architect we are guilty for major disaster and social diesase.

FS: How do you think the "design field" is evolving? What is the future of design?
AB: We can change the habits of million people. Design has to be part of every product. Without exception.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
AB: I don't trust exhibition.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
AB: Bauhaus pure volumes. Organic shapes.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
AB: Remove everything is not necessary.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
AB: I am in Torino, north west Italy. A Car manufacturer historical site. The city is finally changing with the reduction of cars and grows other products.

FS: How do you work with companies?
AB: In a quick low formal approach. Creative staff involved in client contact immediately.

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
AB: Lissen to designer. Don't brief them.

FS: Can you talk a little about your design process?
AB: Understanding the production process. Approach with a lateral thinking idea and share other projects experience.

FS: What are 5 of your favorite design items at home?
AB: No idea. Is full of nice design.

FS: Can you describe a day in your life?
AB: Early wake up and late dinner!

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
AB: Have the freshness of a child and discover all.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
AB: Today is a low budget cost! Agree royalties instead!

FS: What is your "golden rule" in design?
AB: Never be satisfied.

FS: What skills are most important for a designer?
AB: Understand a little of many of thinks.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
AB: Few software and a small block notes.

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
AB: I stop after too many hours spent.

FS: How long does it take to design an object from beginning to end?
AB: my last project was a 10 minutes sketch. 14 years to build it. Who knows?

FS: What is the most frequently asked question to you, as a designer?
AB: How much you cost?

FS: What was your most important job experience?
AB: All my project are important.

FS: Who are some of your clients?
AB: Companies and entrepeneurs.

FS: What type of design work do you enjoy the most and why?
AB: House design, unconventional spaces make exciting lifestyle.

FS: What are your future plans? What is next for you?
AB: Build an holiday village.

FS: Do you work as a team, or do you develop your designs yourself?
AB: Is a mix of team and alone thinking.

FS: Do you have any works-in-progress being designed that you would like to talk about?
AB: Many house refurbishment in progress.

FS: How can people contact you?
AB: by mail: ab@brandgurulondon.com

FS: Any other things you would like to cover that have not been covered in these questions?
AB: My clients become my friends always. We work together for 10-20 years. I think is a record.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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