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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Jisuke Matsuda (JM) for A’ Design Award and Competition. You can access the full profile of Jisuke Matsuda by clicking here. |
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Interview with Jisuke Matsuda at Friday 12th of July 2024 ![]() FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? JM: My inspiration came from ukiyo-e. I've always wanted to be a fine artist, so I aspired to become a fine artist within the world of design, which has strict rules. FS: Can you tell us more about your company / design studio? JM: The main focus of my design studio is split between my student's web studio and my own workshop. The theme of my workshop is "Create Theatre Poster," and I create posters for this purpose. FS: What is "design" for you? JM: The shape of living and the shape of having lived. FS: What kinds of works do you like designing most? JM: Any kind of design FS: What is your most favorite design, could you please tell more about it? JM: Ikko Tanaka's posters, "Japan" (1986) FS: What was the first thing you designed for a company? JM: Company logo FS: What is your favorite material / platform / technology? JM: Macintosh Apple FS: When do you feel the most creative? JM: Now FS: Which aspects of a design do you focus more during designing? JM: The initial rough sketch FS: What kind of emotions do you feel when you design? JM: I don't understand emotions. My stomach hurts. FS: What kind of emotions do you feel when your designs are realized? JM: My stomach hurts. FS: What makes a design successful? JM: A critical perspective. FS: When judging a design as good or bad, which aspects do you consider first? JM: Color and form. FS: From your point of view, what are the responsibilities of a designer for society and environment? JM: Designers have no responsibilities. FS: How do you think the "design field" is evolving? What is the future of design? JM: To become more free. FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? JM: Last year's "Create Theatre Poster," this year's "Create Theatre Poster" again. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? JM: Video, words, scenery, sound, seasons, and others. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? JM: independent FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? JM: I live in Tokyo. I am influenced by Japanese cultural heritage. Like Hokusai and Hiroshige. FS: How do you work with companies? JM: A fifty-fifty relationship. FS: What are your suggestions to companies for working with a designer? How can companies select a good designer? JM: Through competitions, companies can select designers suitable for their projects. FS: Can you talk a little about your design process? JM: First, I lay out the individual materials presented in a mind map, consider their arrangement, and then add emotion to it. FS: What are 5 of your favorite design items at home? JM: Macbook pro, iPad, EIZO monitor, iPhone, Nintendo Switch FS: Can you describe a day in your life? JM: Wake up, clean, eat, design. Then listen to music and sleep. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? JM: Don't get buried in erudition. FS: From your perspective, what would you say are some positives and negatives of being a designer? JM: Good points, attentive to detail. Bad points, attentive to detail FS: What is your "golden rule" in design? JM: The usual golden ratio. FS: What skills are most important for a designer? JM: Knowledge. FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? JM: Macbook pro, Adobe illustrator, Adobe Photoshop FS: Designing can sometimes be a really time consuming task, how do you manage your time? JM: I'm not managing it. FS: How long does it take to design an object from beginning to end? JM: 2 months FS: What is the most frequently asked question to you, as a designer? JM: Why did you create such a design? FS: What was your most important job experience? JM: Sales experience. FS: Who are some of your clients? JM: Everyone who accepts me. FS: What type of design work do you enjoy the most and why? JM: Color transformation. Because it's the miracle of Johannes Itten's color theory vividly occurring on a computer. FS: What are your future plans? What is next for you? JM: It's undecided FS: Do you work as a team, or do you develop your designs yourself? JM: By myself. FS: Do you have any works-in-progress being designed that you would like to talk about? JM: The "Create Theatre Poster" project, where you can see bright, pop visuals revealing a new side of me. FS: How can people contact you? JM: Email. FS: Any other things you would like to cover that have not been covered in these questions? JM: A'Design. I want to feature you.
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Jisuke Matsuda. |
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Good design deserves great recognition. |
A' Design Award & Competition. |