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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Lo FangChun (LF) for A’ Design Award and Competition. You can access the full profile of Lo FangChun by clicking here. |
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Interview with Lo FangChun at Saturday 26th of February 2022 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? LF: I started doodling at an early age, but at that time, the school was rather conservative in the concept of art education, so I was considered by my teachers as a child with delayed development. However, at the age of 5, my work was sent to a competition, and I won the second place in Taiwan in my age group, which made my mother realize that I could draw. It was then that my mother realized that I could paint and sent me to study under a master who influenced modern art in Taiwan, the Dongfang Group (Wu Hao). I was fortunate enough to have studied at a fine arts college all the way through my life, and in my spare time, I would travel far and wide to study with different masters of Eastern and Western painting. From these masters, I learned the formation of art, and then broke through to integrate the essence of these teachers to shape my own style, and their creative attitude and outlook on life are still very helpful to me today. FS: Can you tell us more about your company / design studio? LF: I have been working independently for many years, and have been doing educational work in basic art for the past 20 years. I have been involved in art licensing as well as customizing artworks for corporate groups to enhance their cultural value or for private commemorative works. In recent years, I have worked with governments and museums to enhance the economic benefits for international exhibitions and venues through creative teaching. Part of my work is publishing, which is educational and cultural. I also try to bring art closer to the public in different ways by allowing different possibilities through different industries to cross over. FS: What is "design" for you? LF: Good design is the solution to a problem, and in accordance with different civilizations and the use of its purpose; art requires the integration of a strong sense of their own and experience. FS: What kinds of works do you like designing most? LF: Issue-based topics. FS: What is your most favorite design, could you please tell more about it? LF: Although my work is mostly flat, I enjoy architecture because it covers a wider range of aesthetic disciplines. I.M. Pei's "Suzhou Museum" combines the traditional Suzhou architectural style to make the building and its surroundings harmonize, especially the greenery with light and shadow, which makes it a very impressive cultural corridor. FS: What is your favorite material / platform / technology? LF: Basically hand-drawn, supplemented by mixed media. FS: When do you feel the most creative? LF: After a movie, a piece of music or a trip. FS: Which aspects of a design do you focus more during designing? LF: I focus on the thinking process. FS: What kind of emotions do you feel when you design? LF: Mostly calm. Sometimes sadness. FS: What kind of emotions do you feel when your designs are realized? LF: Joyful. FS: What makes a design successful? LF: A complete art is the connection between the artist, the work and the audience, different backgrounds create different resonance with the work so that the creation brings out different levels of meaning. FS: When judging a design as good or bad, which aspects do you consider first? LF: Techniques can be copied but the ideas are the real core value. FS: From your point of view, what are the responsibilities of a designer for society and environment? LF: Through creativity, we can raise people's tolerance for a diverse society. Art and society complement each other, and are indicators of human civilization FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? LF: “Greenway Life Chill” in Sanxia, New Taipei City. In 2 years. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? LF: Creativity comes from everyday life. Experiences and trips, conversations with different fields of industry, exhibitions, reading, movies and music are all sources of inspiration. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? LF: My creations reflect the subtropical regional style of Taiwan, with magnificent or warm sunlight-like colors. The unique expression of collage, remixing, cinematic text style creation, and the observation and portrayal of urban women's issues make my creations modern and resonate and appeal to different communities, and even create magic and imagination for the audience. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? LF: I live in Taipei, Taiwan. Taiwan was colonized by European and Asian powers in the past, especially influenced by the Japanese reign, as well as the Chinese, indigenous people and new immigrants, making Taiwan an ethnic melting pot whose diversity has an impact on my work. The challenge of balancing tradition and revolution and the problem of environmental burden due to excessive design is the problem of this land. FS: How do you work with companies? LF: As an original artist, I provide creativity and structure, and then coordinate with the company team accordingly. FS: Can you talk a little about your design process? LF: I will do a wide range of data collection according to the topic, study other creators' expressions and integrate my own professional transformation into creation. FS: Can you describe a day in your life? LF: In the morning, I do some light reading, and in the afternoon, I start to warm up before I start to create. Coffee and listening to different styles of music is a MUST for spiritual food. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? LF: There is no such thing as a free ride, even if you have the talent, you have to keep a positive learning attitude and remain open-minded. Knowing the ethics of the workplace, team harmony and gratitude and other small interpersonal skills will help you to move forward more smoothly. FS: What skills are most important for a designer? LF: Having a wide range of experience and a sense of beauty, with a meticulous pursuit of human beings or things FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? LF: Inspiration is usually a combination of life experiences, there are few opportunities for inspiration and it is usually only the beginning of creation. I work mainly with watercolor, mixed media such as acrylics, color pencils, crayons, pastels or inks. Depending on the theme, I use oil, Gesso, collage, and other media that are easily accessible to me. Occasionally, it will be optimized by the designer or special software processing. FS: Designing can sometimes be a really time consuming task, how do you manage your time? LF: Having a balanced daily routine. Avoiding distractions that is time consuming. FS: How long does it take to design an object from beginning to end? LF: 2 weeks to a few months on average. FS: What is the most frequently asked question to you, as a designer? LF: Where do you get your inspiration? FS: What was your most important job experience? LF: “Walking Absurd Series” in 2014. FS: Who are some of your clients? LF: Chincony Plaza Clevo Co, China Unicom Hong Kong, New Taipei City government Taiwan, Yingge Ceramics Museum Taiwan, Lanyang Museum Taiwan, Juming Museum, Highxuan Spa Hotel Hanzou China, TopAuto Taiwan, Linking Book Taiwan, Beijing Show City Times Entertainment Ltd China. FS: What type of design work do you enjoy the most and why? LF: The textual creation is a record of my understanding of reality and a bridge to communicate with the public. FS: What are your future plans? What is next for you? LF: Make an effort to implement the series of creation of urban exploration and world cultural heritage that I have been doing for years. By combining culture, art and different industries, I hope to promote each city's economy. Through the collaboration of art licensing and NFT, the concept can be spread more widely. FS: Do you work as a team, or do you develop your designs yourself? LF: I work on my own most of the time. But I have collaborated with different fields of industry in recent years, such as technology companies. FS: Do you have any works-in-progress being designed that you would like to talk about? LF: The Sugarapple Blessing Mascot has already registered for two trademarks in Taiwan, and we plan to release a picture book combined with tourism so that this symbol of wisdom and good fortune can give the world more positive energy. FS: How can people contact you? LF: Through my email. FS: Any other things you would like to cover that have not been covered in these questions? LF: In addition to creating, I hope to gather more energy to achieve something meaningful
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Lo FangChun. |
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Good design deserves great recognition. |
A' Design Award & Competition. |