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Interview with Chaiwat Suwan-on

Home > Designer Interviews > Chaiwat Suwan-on

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Chaiwat Suwan-on (CS) for A’ Design Award and Competition. You can access the full profile of Chaiwat Suwan-on by clicking here.

Interview with Chaiwat Suwan-on at Thursday 31st of March 2022
Chaiwat Suwan-on
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
CS: I started working as an interior designer before moving to be a graphic and furniture designer. I choose to be a designer since I realize the happiness when creating new items which make people be happy.

FS: Can you tell us more about your company / design studio?
CS: Now, I have been an instructor at several universities in Thailand.

FS: What is "design" for you?
CS: "Design", personally, is how to solve problems with function and aesthetics.

FS: What kinds of works do you like designing most?
CS: Furniture

FS: What is your most favorite design, could you please tell more about it?
CS: Furniture is my favorite design since it is also the 360-degree communication among designers, factories, and users.

FS: What was the first thing you designed for a company?
CS: The first thing I designed for my company last 30 years ago was "Dragon Sculpture" for the balloon decoration company.

FS: What is your favorite material / platform / technology?
CS: Wooden

FS: When do you feel the most creative?
CS: when people use the design to solve the problem

FS: Which aspects of a design do you focus more during designing?
CS: the appearance of mass production and the capacity to make it real.

FS: What kind of emotions do you feel when you design?
CS: Happiness

FS: What kind of emotions do you feel when your designs are realized?
CS: Happiness

FS: What makes a design successful?
CS: The smiling face when people look at your work.

FS: When judging a design as good or bad, which aspects do you consider first?
CS: whether good or bad I respect the opinion of the judges. Because each person has different perspectives and experiences.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
CS: I can't tell all of them in a short answer. Let me answer in a concise manner. those good designers should be open-minded to listen to current global situations and create works for a better society

FS: How do you think the "design field" is evolving? What is the future of design?
CS: Design is now technology-driven. But the value that comes from craftsmanship is still admired. In the future, it is possible that The refinement in craftsmanship could be more extensive.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
CS: The latest show was at the beginning of 2021 and that will be another work exhibited in the middle of this year. All of the above is a group exhibition, not a solo exhibition.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
CS: It all comes from the situation of society. I want to reflect on my thoughts and views on various matters.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
CS: Each period of work has a different style depending on the idea of that period. But in general, most of the work that I do is about mechanism design.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
CS: Of course, the culture of Bangkok, my hometown, affects my thoughts and feelings in my work. This effect has both advantages and disadvantages to the way of thinking and the form of work to express a cultural scent more than the modern style. But it's a good thing if it can be composed together in a contemporary character.

FS: How do you work with companies?
CS: Previously, I was a designer for a furniture export company. Therefore, my design must reach the selected international standard for a global market.

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
CS: It is not easy to have a designer who works with a firm understanding of the company's design identity. It will take time for designers to learn and absorb.

FS: Can you talk a little about your design process?
CS: After being inspired by one idea, I will research to get to know and understand it. Then make a sketch and go through the design process.

FS: What are 5 of your favorite design items at home?
CS: A Chair, a desk, a pen, desktop, and partition

FS: Can you describe a day in your life?
CS: All of the daily duties are teaching. But I keep my free time working on designing.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
CS: Encourage them to be confident as well as to observe the surroundings and make it be better and people happier than ever with the design.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
CS: Designers must have their personalities, which sometimes leaves a gap in communication with the average person. Paying attention to the surroundings, especially the person, will make us better understand the better designs for the public.

FS: What is your "golden rule" in design?
CS: Nothing much. Everything should start with a sketch.

FS: What skills are most important for a designer?
CS: a sketch.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
CS: I always start by skating first. So what's on your desk are pencils, ballpoint pens, paint, and paper.

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
CS: I try to divide my working hours. When to do the design, I'll spend my time with it until it's finished.

FS: How long does it take to design an object from beginning to end?
CS: Not sure, depending on the project. But in general, I wouldn't keep it for too long.

FS: What is the most frequently asked question to you, as a designer?
CS: How to come up with a good design

FS: What was your most important job experience?
CS: When I worked in a design company, getting down to experience and learning how the machines work was valuable. It made me understand clearly how my design was built.

FS: Who are some of your clients?
CS: There are clients for whom I can't specify the name from the USA, Europe, and Asia for my furniture export company. And for the graphic design part, the main client is from Thai spa brands and products.

FS: What type of design work do you enjoy the most and why?
CS: Furniture because it takes care of every point in the company and factory. It also needs to communicate with many people to get the job done.

FS: What are your future plans? What is next for you?
CS: Right now, I focus on how to teach design the best I can to help create a new generation of designers.

FS: Do you work as a team, or do you develop your designs yourself?
CS: Myself

FS: Do you have any works-in-progress being designed that you would like to talk about?
CS: no

FS: How can people contact you?
CS: Via email: design_pu@yahoo.com

FS: Any other things you would like to cover that have not been covered in these questions?
CS: I'm glad that I had the opportunity to submit my work for A design this time, regardless of the outcome. It was a valuable experience for a designer like me. And I will work hard to create a good design and join A design in the future.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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