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Interview with Siyang Xu

Home > Designer Interviews > Siyang Xu

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Siyang Xu (SX) for A’ Design Award and Competition. You can access the full profile of Siyang Xu by clicking here.

Interview with Siyang Xu at Sunday 14th of June 2020
Siyang Xu
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
SX: In our life more and more products need better improvement. Some people need some products to improve their lives. These products can bring them some economic income.

FS: Can you tell us more about your company / design studio?
SX: My company is mainly engaged in product packaging design.

FS: What is "design" for you?
SX: In a way that does not destroy nature and improve people's lives.

FS: What kinds of works do you like designing most?
SX: Life products

FS: What is your most favorite design, could you please tell more about it?
SX: He is a Japanese designer named Fukasawa Naoto. Many of his designs are derived from the unconsciousness of life. I like the tray lamp he designed best. When you go home, put the key or wallet in the tray and the light will turn on. The table lamp will make you remember that you have something to take away.

FS: What was the first thing you designed for a company?
SX: Designed a logo

FS: What is your favorite material / platform / technology?
SX: Artificial intelligence, the aging of the world is becoming more and more serious. Artificial intelligence can largely solve this problem.

FS: When do you feel the most creative?
SX: When people have problems or disasters. We will try our best to solve this problem.

FS: Which aspects of a design do you focus more during designing?
SX: Designed audience. Whether it will naturally cause a lot of damage.

FS: What kind of emotions do you feel when you design?
SX: My own ideas are enough to bring convenience to many people.

FS: What kind of emotions do you feel when your designs are realized?
SX: This is a very happy thing. My own design has helped a lot of people.

FS: What makes a design successful?
SX: Market demand and people's demand.

FS: When judging a design as good or bad, which aspects do you consider first?
SX: Whether this design can be used frequently.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
SX: Reduction is the result of useless design in society, which reduces the extraction of natural raw materials.

FS: How do you think the "design field" is evolving? What is the future of design?
SX: People pay more attention to simple design. To reduce the complexity of design is to improve the design. For human beings, energy and labor are the problems that need to be solved in the future.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
SX: I am still a student and I am still working hard to accumulate my work.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
SX: I will always pay attention to social news. These reports often tell you what is wrong with society. I will write down these questions in a notebook to brainstorm.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
SX: Product design style to improve people's daily life. I hope I can use my own design too.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
SX: I live and study in the US now. My hometown is still developing and will cause a lot of environmental damage. I study abroad if it can help the design of products in my hometown with environmental pollution.

FS: How do you work with companies?
SX: The company has a good team and resources

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
SX: Go out and find more problems in life

FS: What are 5 of your favorite design items at home?
SX: Chair design, table design, lighting design, refrigerator design and bathroom space design

FS: Can you describe a day in your life?
SX: I am still a student now, and spend most of my time in design courses at school.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
SX: You will design some good products for people's lives. But sometimes some useless designs are designed for the benefit of the company.

FS: What is your "golden rule" in design?
SX: I very much respect Dieter Rams's ten principles of design.

FS: What skills are most important for a designer?
SX: Software and Books

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
SX: Adobe and modeling software and rendering software. This will allow you to observe your product simulation rendering faster

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
SX: Most of the time still has to learn design knowledge.

FS: How long does it take to design an object from beginning to end?
SX: Takes about three months

FS: What is the most frequently asked question to you, as a designer?
SX: community resource

FS: What was your most important job experience?
SX: Learn design knowledge at school.

FS: Who are some of your clients?
SX: everyone

FS: What type of design work do you enjoy the most and why?
SX: Japanese simple life product design

FS: What are your future plans? What is next for you?
SX: graduate from school. Go to the life product design company.

FS: Do you work as a team, or do you develop your designs yourself?
SX: Design myself

FS: Do you have any works-in-progress being designed that you would like to talk about?
SX: I am currently designing an industrial design to solve climate disasters. In many places in the snow, there is no way to provide timely support.

FS: How can people contact you?
SX: Mail and WeChat


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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