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Interview with Polatai Oleksandr

Home > Designer Interviews > Polatai Oleksandr

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Polatai Oleksandr (PO) for A’ Design Award and Competition. You can access the full profile of Polatai Oleksandr by clicking here.

Interview with Polatai Oleksandr at Wednesday 29th of April 2020

FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
PO: I was always connected with art. During my school/first university, I was using reverse side of my copybooks to draw or to "design" different things.

FS: Can you tell us more about your company / design studio?
PO: My design studio is currently just forming, that is why there is nothing to say about it.

FS: What is "design" for you?
PO: Design is esthetic, efficient, effective, visual, psychological and social problem solution.

FS: What kinds of works do you like designing most?
PO: Mostly I like to design sport cars and accessories.

FS: What is your most favorite design, could you please tell more about it?
PO: My most favourite design is The Vision Mercedes-Maybach 6

FS: What was the first thing you designed for a company?
PO: Spaceship exterior and interior for company that creates themed parks.

FS: What is your favorite material / platform / technology?
PO: I prefer to use 3d modeling, because it give a large flexibility in design.

FS: When do you feel the most creative?
PO: When I totally not ready to be creative.

FS: Which aspects of a design do you focus more during designing?
PO: 1)esthetic 2)efficient 3)effective 4)visual 5)psychological 6)social

FS: What kind of emotions do you feel when you design?
PO: Depends what I design, because I need to implement feelings in design

FS: What kind of emotions do you feel when your designs are realized?
PO: Pleased and happy

FS: What makes a design successful?
PO: High consumer demand.

FS: When judging a design as good or bad, which aspects do you consider first?
PO: What I see and what it tries to look like.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
PO: To create esthetic, efficient, effective, visual, psychological and social problem solution.

FS: How do you think the "design field" is evolving? What is the future of design?
PO: Design is not evolving at all. People always vere using "design" in the same way, no matter what field.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
PO: Did not have one but I hope that one day I will be able to hold one.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
PO: My inspiration is competition, I always try to do something better than someone created.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
PO: My style is combination of my weak and strong sides which are limited by my purview.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
PO: I live in Ukraine and sadly some parts of "Ukrainian" design can be seen in my design. I would like to live somewhere else, where it is much more beautiful and comfortable, where everyone has more self responsiblity.

FS: How do you work with companies?
PO: Currently online.

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
PO: They already know how to select good designer, just one vish: hire sometimes students.

FS: Can you talk a little about your design process?
PO: 1)Vision 2)Motivation 3)Rough execution 4)Final execution 5)Presentation

FS: What are 5 of your favorite design items at home?
PO: 1) Ray Ban glasses 2) Ferrari model 3) Some clothes

FS: Can you describe a day in your life?
PO: 8:00 - start of the day 8:00-19:00 - Studying, designing, working 19:00-21:00 - end of the day (entertaining)

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
PO: Everyone has a good lie behind good design

FS: From your perspective, what would you say are some positives and negatives of being a designer?
PO: Customers always think that they know better than a person that has spent 8 years on design.

FS: What is your "golden rule" in design?
PO: Always try

FS: What skills are most important for a designer?
PO: Creativity and knowledge

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
PO: Maya Photoshop (other just for polish and texturing)

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
PO: I don't manage it, I work till I tired, mostly I spend whole day and when I starting feeling tired, I go sleep and continue next day.

FS: How long does it take to design an object from beginning to end?
PO: Enough. Each design has unique conditions and I don't hesitate to spend as much time as needed, until it has deadline.

FS: What is the most frequently asked question to you, as a designer?
PO: Can you play with the fonts?

FS: What type of design work do you enjoy the most and why?
PO: Well payed one.

FS: What are your future plans? What is next for you?
PO: I am going to start studying in Turin (transportation design) on bachelor degree from next studying year (if there will be no problems with quarantine)

FS: Do you work as a team, or do you develop your designs yourself?
PO: I can work in team but mostly I work alone.

FS: How can people contact you?
PO: Via email: strenson.art@gmail.com


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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