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Interview with Gunther Pelgrims

Home > Designer Interviews > Gunther Pelgrims

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Gunther Pelgrims (GP) for A’ Design Award and Competition. You can access the full profile of Gunther Pelgrims by clicking here.

Interview with Gunther Pelgrims at Tuesday 28th of April 2020
Gunther Pelgrims
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
GP: I don't really have a background or training as a designer. Rather it is something that was created by passion and my profession as a furniture / cabinet maker.

FS: What is "design" for you?
GP: Design for me is something in which you can generate a certain emotion in people with an object.

FS: What kinds of works do you like designing most?
GP: furniture, accessories and lighting

FS: What was the first thing you designed for a company?
GP: A table

FS: What is your favorite material / platform / technology?
GP: wood and upholstery

FS: When do you feel the most creative?
GP: when I'm traveling, and during quiet times of the day.

FS: Which aspects of a design do you focus more during designing?
GP: I always try to put my focus in something recognizable, such as a structure or a pattern.

FS: What kind of emotions do you feel when you design?
GP: A mix from a relaxed feeling to a hunger for more.

FS: What kind of emotions do you feel when your designs are realized?
GP: A proud feeling.

FS: What makes a design successful?
GP: For me a design is already successful when people start talking about it and it becomes recognizable.

FS: When judging a design as good or bad, which aspects do you consider first?
GP: The aesthetic element of the object.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
GP: For my designs this can be from objects that I encounter when I am on the road to just something that arises in my own world of thought.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
GP: I would describe my design style as rather sober but still elegant with the necessary attention to the recognition of the object.

FS: What is your "golden rule" in design?
GP: that I would like to buy it for myself and that it can be used

FS: What skills are most important for a designer?
GP: creative, little technical insight and 3D drawing experience

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
GP: I usually try to design in the evening, also because designing is not my main occupation at the moment. in the evening I also find all the rest that is needed to bring this to a successful conclusion

FS: How long does it take to design an object from beginning to end?
GP: It is difficult to give a definitive answer to this. some designs take time to mature and are still regularly adjusted until they are really to my liking. this is about designs without a time limit and without a customer. Other designs immediately come to life on the drawing board as I had it in my head for some time and usually not much changes over time

FS: What is the most frequently asked question to you, as a designer?
GP: Can you tell something about your design

FS: What was your most important job experience?
GP: a collaboration with Boffi / Depadova

FS: Who are some of your clients?
GP: Boffi/Depadova

FS: What type of design work do you enjoy the most and why?
GP: Ideally, I would like to design furniture or accessories, because this is most close to my daily work as a furniture maker.

FS: What are your future plans? What is next for you?
GP: recently i was in contact by a furniture brand to design a collection like a table and chair etc.

FS: Do you work as a team, or do you develop your designs yourself?
GP: I develop my designs by myself

FS: How can people contact you?
GP: info@gunther-pelgrims.be


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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