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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Gunther Pelgrims (GP) for A’ Design Award and Competition. You can access the full profile of Gunther Pelgrims by clicking here. |
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Interview with Gunther Pelgrims at Tuesday 28th of April 2020 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? GP: I don't really have a background or training as a designer. Rather it is something that was created by passion and my profession as a furniture / cabinet maker. FS: What is "design" for you? GP: Design for me is something in which you can generate a certain emotion in people with an object. FS: What kinds of works do you like designing most? GP: furniture, accessories and lighting FS: What was the first thing you designed for a company? GP: A table FS: What is your favorite material / platform / technology? GP: wood and upholstery FS: When do you feel the most creative? GP: when I'm traveling, and during quiet times of the day. FS: Which aspects of a design do you focus more during designing? GP: I always try to put my focus in something recognizable, such as a structure or a pattern. FS: What kind of emotions do you feel when you design? GP: A mix from a relaxed feeling to a hunger for more. FS: What kind of emotions do you feel when your designs are realized? GP: A proud feeling. FS: What makes a design successful? GP: For me a design is already successful when people start talking about it and it becomes recognizable. FS: When judging a design as good or bad, which aspects do you consider first? GP: The aesthetic element of the object. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? GP: For my designs this can be from objects that I encounter when I am on the road to just something that arises in my own world of thought. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? GP: I would describe my design style as rather sober but still elegant with the necessary attention to the recognition of the object. FS: What is your "golden rule" in design? GP: that I would like to buy it for myself and that it can be used FS: What skills are most important for a designer? GP: creative, little technical insight and 3D drawing experience FS: Designing can sometimes be a really time consuming task, how do you manage your time? GP: I usually try to design in the evening, also because designing is not my main occupation at the moment. in the evening I also find all the rest that is needed to bring this to a successful conclusion FS: How long does it take to design an object from beginning to end? GP: It is difficult to give a definitive answer to this. some designs take time to mature and are still regularly adjusted until they are really to my liking. this is about designs without a time limit and without a customer. Other designs immediately come to life on the drawing board as I had it in my head for some time and usually not much changes over time FS: What is the most frequently asked question to you, as a designer? GP: Can you tell something about your design FS: What was your most important job experience? GP: a collaboration with Boffi / Depadova FS: Who are some of your clients? GP: Boffi/Depadova FS: What type of design work do you enjoy the most and why? GP: Ideally, I would like to design furniture or accessories, because this is most close to my daily work as a furniture maker. FS: What are your future plans? What is next for you? GP: recently i was in contact by a furniture brand to design a collection like a table and chair etc. FS: Do you work as a team, or do you develop your designs yourself? GP: I develop my designs by myself FS: How can people contact you? GP: info@gunther-pelgrims.be
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Gunther Pelgrims. |
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Good design deserves great recognition. |
A' Design Award & Competition. |