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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Mohamed Yasser (MY) for A’ Design Award and Competition. You can access the full profile of Mohamed Yasser by clicking here. |
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Interview with Mohamed Yasser at Monday 15th of June 2020 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? MY: My mother has an artistic background that I learned from her since I was a child. I loved drawing and crafting models, I started to draw since I was 5 years old, I spent many hours during the day holding my pencil and drawing everything I see, I remember drawing my first perspective for our home kitchen and I was only 5 years old. I entered and participated in too many drawing competitions and won a number of them. I loved art and Architecture this what made me join the architecture school in my town because I loved the design I always wanted to become a world-recognized architect and designer FS: Can you tell us more about your company / design studio? MY: After finishing college I always wanted to establish my own business, so I started to think about marketing my name as a brand and a new architectural studio through my work and participating in world-recognized competitions. Mohamed Yasser Designs is a start-up studio, I believe it will take time to be recognized, but hard work and talent always help the designer to prove himself and has his own character in his designs. FS: What is "design" for you? MY: Design is a way of life, everything in our life has become a reality through good design. It is the secret ingredient of how people live, work, enjoy, and learn, so every detail in our daily life is a design process. FS: What kinds of works do you like designing most? MY: I like designing new and innovative ideas of small projects, I also like interior and product design FS: What is your most favorite design, could you please tell more about it? MY: The Square Housing Unit, I love this project, because when I started to design it an inspiration came to me when I was searching for some applications of nanotechnology in architecture that could help me in my master's, "I told myself, there are lots of homeless and refugees, why I don't try to design a small housing unit with common materials "shipping containers" and fit it with technology and be a sustainable, healthy and smart unit and designed in a way that you can assemble a new residential group that also takes no place. The Main formation of the project units is derived from the Tetris game that depends on a specific unit shape which has the features to create different formations from this unit. each unit is like an L shape and they are all fitted together to create a shallow cube with central court-inspired from Islamic and Arab traditional houses architecture which provides privacy and airflow for the units to provide a natural ventilation system FS: What was the first thing you designed for a company? MY: It was a renovation for an old commercial center in Egypt FS: What is your favorite material / platform / technology? MY: Virtual and Augmented Reality are my favorite technologies now FS: Which aspects of a design do you focus more during designing? MY: when I design I always balance between form and function both of them are essential elements for developing a good design FS: What kind of emotions do you feel when you design? MY: when I design I always feel enthusiast watching my ideas become reality even if they won't be physically implemented but I am happy to see them finished as a result of my imagination FS: What kind of emotions do you feel when your designs are realized? MY: I feel so happy and full of energy FS: What makes a design successful? MY: I believe that successful design comes from a meaningful strong concept that applies in all the parts of the project beside consideration of aesthetics and functionality FS: When judging a design as good or bad, which aspects do you consider first? MY: From my architectural point of view, I always Judge the Design language first FS: From your point of view, what are the responsibilities of a designer for society and environment? MY: I believe that a successful designer is the one who manages to integrate his design with the society and environment, which means when he designs he should think of the people and how they are going to benefit from such a design, also the environment should be the main element in his design, and this means his designs should be environment friendly and not to harm and destroy the nature. FS: How do you think the "design field" is evolving? What is the future of design? MY: Design is an evolving field every day there is something new and technology has gone so far in all the fields of design making our life easier and smarter. I think that the design field has a lot of impressions and potentials coming in the future. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? MY: I always get inspired by old civilizations and their fascinating architecture, I keep searching and learning new techniques and ideas of how they design during their time, I feed my creativity through searching, watching, and learning from the old and the new as well. Today our sources are countless but I usually get my inspirations from books, movies, videogames, documentary films, and magazines. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? MY: I live in Fayoum, in Egypt, there is a cultural heritage varies from ancient Egypt civilization to Islamic architecture and now the modernism style started to spread in new cities in Egypt, but Fayoum is an old city and one of the negative points is that the city suffers from the vanishing of architecture identity, this affects the design process and the architect needs a lot of effort not in design also on the human psychology. FS: Can you talk a little about your design process? MY: design is a set of different processes starts with a briefing process in which I begin to search and analyze for the data that could help in the design, then comes the process of Ideation and concepts in this stage I begin to develop hand sketches of the idea until I reach a satisfying result of the idea, then becomes the design phase in which the details and technical part take place, and finally the presentation phase, in this process the project is presented in form of renders, animation or physical models, this depends on the project and the design type. FS: What are 5 of your favorite design items at home? MY: 1- Project Model for my first project in 1st year in the architecture department 2- Marvel Characters Clay Models I made last year 3- Metal Model for Effiel Tower 4- The Ceramic Model of Historical Lighthouse of Alexandria, which was one of the wonders of the world. 5- Origami Crafts FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? MY: I am still a young designer, but I believe in the power of innovation that comes through unstoppable learning and searching in the fields related to design, every designer should work on himself very hard to improve his skills and intellectual thinking. FS: From your perspective, what would you say are some positives and negatives of being a designer? MY: the positives of being a designer are the renewal of ideas and innovation, a successful designer is the one who never stops to improve himself and keep up with the latest technologies and keep updated. the negatives I think that being a designer, not an easy way, it's full of obstacles and hardships and needs a lot of work, learning, and improving the intellectual thinking of a designer. FS: What is your "golden rule" in design? MY: I love the quote "less is more" is a meaningful one FS: What skills are most important for a designer? MY: innovation, creativity, imagination, diligent and problem solving FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? MY: I usually use my sketchbook, my pencils, and my markers to scratch some ideas not just architecture, sometimes fashion or car design. I use a collection of software like SketchUp, lumion, twinmotion, and lightroom those are my digital tools. I have a collection of Nat Geo magazines that help me learn new things that feed my brain also there are catalogs and books in architecture. FS: How long does it take to design an object from beginning to end? MY: it depends on the type, size, and function of this object the bigger the project is the more time it takes FS: What was your most important job experience? MY: designing the Tafla Service Center in KSA for pilgrims, it's a multi-purpose project. it's a cultural, entertaining, and serving center that aims to provide the visitors with the historical view of this holy area. FS: What type of design work do you enjoy the most and why? MY: - I like designing iconic projects that have their unique look and artistic touch because in such projects you can put your touch and imagination - residential projects like villas and mansions, because there are challenges between form and function that make the designer unleash his design powers to create a masterpiece of work - small projects or I call them small helping projects, ideas for projects that provide help for people and the community. FS: What are your future plans? What is next for you? MY: I hope in the future I will have my own firm, improve my design skills to have a unique identity and most of all to help make the world a better place through design ideas. Design is everything in our life FS: Do you work as a team, or do you develop your designs yourself? MY: sometimes I work alone in most of the projects, and sometimes I work in a team in some projects. FS: How can people contact you? MY: they can contact me on my mobile number: +201067282085 - E-mail: myasser1793@gmail.com FS: Any other things you would like to cover that have not been covered in these questions? MY: no, thank you a lot
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Mohamed Yasser. |
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Good design deserves great recognition. |
A' Design Award & Competition. |