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Interview with Andreas Guskos

Home > Designer Interviews > Andreas Guskos

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Andreas Guskos (AG) for A’ Design Award and Competition. You can access the full profile of Andreas Guskos by clicking here.

Interview with Andreas Guskos at Sunday 21st of July 2024
Andreas Guskos
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
AG: I studied Architecture and Urban Planning and received the degree of Master Engineer Architect. On the levels of Ph.D. D.Sc. and Full Professor (Belvedere Professor) I studied Art. For me design is a way of presenting philosophical issues in a way that they can be perceivable by human senses. In the context of such possibilities I always wanted to be a designer.

FS: Can you tell us more about your company / design studio?
AG: I don't have a design studio, just individual practice.

FS: What is "design" for you?
AG: Design is a way of presenting philosophical issues in a way that they can be perceivable by human senses.

FS: What kinds of works do you like designing most?
AG: Works that are pointing out the way that nature and universe is buildt.

FS: What is your most favorite design, could you please tell more about it?
AG: My most favorite designs are the creations of nature.

FS: What was the first thing you designed for a company?
AG: Logotype

FS: What is your favorite material / platform / technology?
AG: No favorite material, but favorite being behind creation - mathematics (Logos)

FS: When do you feel the most creative?
AG: When I am freed from other responsibilities.

FS: Which aspects of a design do you focus more during designing?
AG: Exploring new territories.

FS: What kind of emotions do you feel when you design?
AG: I am happy.

FS: What kind of emotions do you feel when your designs are realized?
AG: I am happy.

FS: What makes a design successful?
AG: Harmony.

FS: When judging a design as good or bad, which aspects do you consider first?
AG: Form and Meaning.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
AG: Make progress in the exploration how the universe is buildt by the means of art, science and technology.

FS: How do you think the "design field" is evolving? What is the future of design?
AG: Progress in the exploration how the universe is buildt by the means of art, science and technology.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
AG: Last exhibition: International Print Triennial in Krakow 2024. Next exhibition: at the Twelfth International Interdisciplinary Symposium on Art, Science and Technology MEDEA 2024 Pentamychos" www.medea2024.eu

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
AG: Mathematics (Logos) and Physics (Nature).

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
AG: Simplicity and aesthetics in articulating ideas from the field of Philosophy of Nature.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
AG: I live in Szczecin, Poland. I am both Greek and Polish. I like living in this part of the world and I think it is a big luck that is making possible to think beyond survival.

FS: How do you work with companies?
AG: In collaboration.

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
AG: To select a designer because of what he does and trust him.

FS: Can you talk a little about your design process?
AG: Mindfulness, exploration, experiment, mixing things, getting out of routine, focus science and technology, focus on natural phenomena.

FS: What are 5 of your favorite design items at home?
AG: Computer, monitor, printer, 3d printer and telephone.

FS: Can you describe a day in your life?
AG: Which day?

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
AG: Do what you love.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
AG: It is positive to be a designer.

FS: What is your "golden rule" in design?
AG: Golden ratio.

FS: What skills are most important for a designer?
AG: Sense of beauty.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
AG: At this point: Mandelbulb 3d, Midjourney, Gen 2, Chat GPT, Suno, Google Translator, Adobe Master Collection, Inkjet Printer, 3d Printer, Arduino environment and more.

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
AG: With difficulty.

FS: How long does it take to design an object from beginning to end?
AG: That varies and also there is not obvious end.

FS: What is the most frequently asked question to you, as a designer?
AG: How are things going?

FS: What was your most important job experience?
AG: Full Professor

FS: Who are some of your clients?
AG: The audience.

FS: What type of design work do you enjoy the most and why?
AG: The design works that are associated with the philosophy of nature, because I like the exploration of the way our universe is buildt.

FS: What are your future plans? What is next for you?
AG: To explore new territories and reach places that have never been visited.

FS: Do you work as a team, or do you develop your designs yourself?
AG: I develop my designs myself.

FS: Do you have any works-in-progress being designed that you would like to talk about?
AG: Playing with the possibilities of artifitial intelligence in the visual and sonic fields.

FS: How can people contact you?
AG: By email.

FS: Any other things you would like to cover that have not been covered in these questions?
AG: By moving on the ocean of information in the mathematical universe we are in the situation of explorers, who were sailing out on the sea and discovering new lands.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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