THE AWARD
CATEGORIES
REGISTRATION
SUBMIT YOUR WORK
ENTRY INSTRUCTIONS
TERMS & CONDITIONS
PUBLICATIONS
DATES & FEES
METHODOLOGY
CONTACT
WINNERS
PRESS ROOM
GET INVOLVED
DESIGN PRIZE
DESIGN STORE
 
THE AWARD | JURY | CATEGORIES | REGISTRATION | PRESS | WINNERS | PUBLICATIONS | ENTRY INSTRUCTIONS

Interview with Atsushi Maeda

Home > Designer Interviews > Atsushi Maeda

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Atsushi Maeda (AM) for A’ Design Award and Competition. You can access the full profile of Atsushi Maeda by clicking here.

Interview with Atsushi Maeda at Sunday 16th of June 2019
Atsushi Maeda
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
AM: I started to take photographs when I was still a university student. I found my grandfather’s camera and started to take snap shots. I was not interested in art in particular, nor photography. However, I was attracted to the contrast of light and shadow reflected on a glass or wall that created a world of fantasy, so that made me start taking photos in black and white which stimulates my imagination. The best part of photography to me is how to clip the image of what we see. And I became a photographer because I like that process. I never thought of becoming a photographer when I was a child.

FS: Can you tell us more about your company / design studio?
AM: ATSUSHI MAEDA PHOTOGRAPHY is a studio that specializes in commercial photography: commercial products, food and cars. However, if there is an opportunity we would like to offer a different approach, a direction that enhances the “essence” of the product.

FS: What is "design" for you?
AM: To take a photograph is a process of capturing my feelings when I look at the object. It is a process of realizing/expressing my “senses”.

FS: What kinds of works do you like designing most?
AM: I like designing many objects and I do not have anything in particular.

FS: What is your most favorite design, could you please tell more about it?
AM: Geometric patterns and combination of strong contrasts often takes time to find out what it is, yet the mysterious air triggers my imagination, so that is my favorite.

FS: What was the first thing you designed for a company?
AM: The first object I designed for a company was a Japanese cake of TORAYA, which I took at the corner of the studio.

FS: What is your favorite material / platform / technology?
AM: Whether one likes it or not, digital photos are clear and complete without leaving any room for imagination. Opposed to that, the grain of analog photos gives a tone or a sense that is not perfect, thus I prefer analog films.

FS: When do you feel the most creative?
AM: I feel most creative when I discover something that I have never seen; when my inner vision expands.

FS: Which aspects of a design do you focus more during designing?
AM: I focus on the shadow instead of the light because I feel that the true self is always hidden among the shadow.

FS: What kind of emotions do you feel when you design?
AM: When I design, I try to put myself in the neutral gear. The mental part will always remind me of the rules however, my senses tells me to disregard…and I enjoy the conflict and adventure.

FS: What kind of emotions do you feel when your designs are realized?
AM: Photos have more factors relying to the senses than design and since a moment is captured, the word “mindlessness” could be closer than emotion.

FS: What makes a design successful?
AM: Since most shots are done at the moment, I think the first shot tend to be good when I do not know what I am doing. Maybe, the knack is to trust your instinct than rationalizing it. The result always changes according to the perspective you have at that moment. Hence I think there is no “right” or “wrong”, but just the extent of how much you have “invested “ yourself into the object.

FS: When judging a design as good or bad, which aspects do you consider first?
AM: As for my work, I will check on the texture, the tone, brightness and structure, but as an artist I think the importance lies in whether you were there for the object at that moment.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
AM: I think in one word, it is “respect”. Respect for the object, the environment and the purpose. At times, photography can be a weapon that hurt others when used through the media.

FS: How do you think the "design field" is evolving? What is the future of design?
AM: I do not think I can answer this question because commercial photography is defined to the “T”, with a lot of external influence and the need tends to change like time.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
AM: I participated twice for the BLANK WALL GALLERY in Athens last year. This year I am trying to accumulate more work so I will be able to organise a private exhibition. My last exhibition was for the Blank Wall Gallery at Athens. I have not planned anything yet for this year.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
AM: I guess it comes from my daily routine; sleeping, taking walks, eating and relaxing. It is not about doing something, but more about not doing too much.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
AM: I take my photo using my subjective view. So there are many abstract photos that can not be explained by words. Perhaps Dreamscape fits my style. Probably when I work for a client I need to be more objective, hence I prefer to take something more subjective for my own work. Main characteristics would be abstract, mysterious and geometric. Photos capture the spur of the moment but even so, I think it is important to observe.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
AM: Currently I live in Tokyo, Japan. The house where I lived in my childhood was a Japanese house with paper screens and sliding doors. Like any other Japanese house, the layout and design could be changed to suit the function by shifting the sliding doors illuminated by the unique Japanese light and shadow created by the environment. I think these factors have influenced me on the structure of my photographs. Since I have very little experience working abroad, I do not know my strong points nor weak points. However, when I encounter that, I am certain that another window will open for me.

FS: Can you talk a little about your design process?
AM: At the point of taking a photograph, the choice of monochrome/colour is quite apparent, so once I load the data on the Lightroom I will add a bit of tone and texture with DXO and check the balance, Basically I do not photoshop.

FS: What are 5 of your favorite design items at home?
AM: Brompton / bycicle, Muji / regrigerator, SUZUKI jimny / car, Arflex / table and Caligaris / chair.

FS: Can you describe a day in your life?
AM: It is quite simple and routine. I get up in the morning, drink coffee and the work and in the evening I eat and then take a bath and go to bed.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
AM: I think it is important to trust yourself and just continue doing whatever you want to do. Good and bad, all the experiences creates “now”, so whether you succeed or not, you will be aware of yourself when you keep on doing it. I hope I will be able to say the same in 10 years time.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
AM: My positive aspect as a photographer is that I can realise my vision and the negative aspect is the absence of a clear standard; i.e, I have to find it out myself.

FS: What is your "golden rule" in design?
AM: To trust my instinct.

FS: What skills are most important for a designer?
AM: I think it may not be a skill, but to work with what you like and continuing working.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
AM: When a photo is taken by a digital camera, the tone and contrast are determined by me, so as a tool I use LIGHTROOM of ADOBE and FILMPACK of DXO. The most important tool is my motivation when I step outside. Often photography is the result of luck, however the will of “wanting to shoot a photo” must be there. Thus I can not take a photograph when my heart is not in it.

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
AM: I just try to focus on different positive feelings and take mini breaks. Perhaps a cup of coffee?

FS: How long does it take to design an object from beginning to end?
AM: Basically, photography is “stopping the moment/time”, so the project continues until you let it go.

FS: What is the most frequently asked question to you, as a designer?
AM: Since many of my approach is abstract, the questions of “What is this” and “Where did you take it” are quite common.

FS: What was your most important job experience?
AM: Each job is important so I try to enjoy each shoot.

FS: Who are some of your clients?
AM: Each job is important so I try to enjoy each shoot.

FS: What type of design work do you enjoy the most and why?
AM: Vehicle : BMW Mini Japan. Hotel : ST REGIS Kuala Lumpur Malaysia. Food : MIZKAN, KIRIN, MARUKOME, BARILLA, NIPPN, YOKUMOKU and many brand companies and restaurants.

FS: What are your future plans? What is next for you?
AM: I would like to visit other countries, organize my own exhibition and publish my photobook. I would like to challenge many new things.

FS: Do you work as a team, or do you develop your designs yourself?
AM: I do both, since I am a free lancer.

FS: Do you have any works-in-progress being designed that you would like to talk about?
AM: Yes, there are a few, which I wish to exhibit when the time comes.

FS: How can people contact you?
AM: Please contact me via the Instagram and web site.

FS: Any other things you would like to cover that have not been covered in these questions?
AM: I think it was covered well.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


Press Members: Register and login to request a custom interview with Atsushi Maeda.


SOCIAL
+ Add to Likes / Favorites | Send to My Email | Submit Comment | Comment | Testimonials


 
design award logo

BENEFITS
THE DESIGN PRIZE
WINNERS SERVICES
PR CAMPAIGN
PRESS RELEASE
MEDIA CAMPAIGNS
AWARD TROPHY
AWARD CERTIFICATE
AWARD WINNER LOGO
PRIME DESIGN MARK
BUY & SELL DESIGN
DESIGN BUSINESS NETWORK
AWARD SUPPLEMENT

METHODOLOGY
DESIGN AWARD JURY
PRELIMINARY SCORE
VOTING SYSTEM
EVALUATION CRITERIA
METHODOLOGY
BENEFITS FOR WINNERS
PRIVACY POLICY
ELIGIBILITY
FEEDBACK
WINNERS' MANUAL
PROOF OF CREATION
WINNER KIT CONTENTS
FAIR JUDGING
AWARD YEARBOOK
AWARD GALA NIGHT
AWARD EXHIBITION

MAKING AN ENTRY
ENTRY INSTRUCTIONS
REGISTRATION
ALL CATEGORIES

FEES & DATES
FURTHER FEES POLICY
MAKING A PAYMENT
PAYMENT METHODS
DATES & FEES

TRENDS & REPORTS
DESIGN TRENDS
DESIGNER REPORTS
DESIGNER PROFILES
DESIGN INTERVIEWS

ABOUT
THE AWARD
AWARD IN NUMBERS
HOMEPAGE
AWARD WINNING DESIGNS
DESIGNER OF THE YEAR
MUSEUM OF DESIGN
PRIME CLUBS
SITEMAP
RESOURCE

RANKINGS
DESIGNER RANKINGS
WORLD DESIGN RANKINGS
DESIGN CLASSIFICATIONS
POPULAR DESIGNERS

CORPORATE
GET INVOLVED
SPONSOR AN AWARD
BENEFITS FOR SPONSORS
IMPRESSUM IMPRINT

PRESS
DOWNLOADS
PRESS-KITS
PRESS PORTAL
LIST OF WINNERS
PUBLICATIONS
RANKINGS
CALL FOR ENTRIES
RESULTS ANNOUNCEMENT

CONTACT US
CONTACT US
GET SUPPORT

Good design deserves great recognition.
A' Design Award & Competition.