|
|
|||||||||||||||||
|
||||||||||||||||||
Editor Frank Scott (FS) from DesignPRWire has interviewed designer Giacinto Faba (GF) for A’ Design Award and Competition. You can access the full profile of Giacinto Faba by clicking here. |
||||||||||||||||||
Interview with Giacinto Faba at Friday 29th of November 2019 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? GF: From an early age (13 years) I realized my design project on a small motor boat. In this I was helped by my father's work as a carpenter. I have always attended artisans in the field of construction and industrial design. The fact that I became a designer is a logical consequence of my past life and my nature. FS: What is "design" for you? GF: Design means project and everything that goes with it. FS: What kinds of works do you like designing most? GF: I like working on residential and tourist accommodation. FS: What is your most favorite design, could you please tell more about it? GF: My favorite design is the Arco lamp by Achille Castiglioni. FS: What was the first thing you designed for a company? GF: The first thing I designed for a company was the showroom of the Stefanel SPA company in Pescara, a leading franchising company, in 1995 FS: What is your favorite material / platform / technology? GF: My favorite materials are wood, stone, steel and glass. FS: When do you feel the most creative? GF: I feel more creative early in the morning. FS: Which aspects of a design do you focus more during designing? GF: First of all I focus on the initial idea and then on the details of the project. FS: What kind of emotions do you feel when you design? GF: The emotions I feel when I design are different: happiness, fun and satisfaction. FS: What kind of emotions do you feel when your designs are realized? GF: The emotions I feel when I see my projects realized, I feel satisfied and amazed. FS: What makes a design successful? GF: The success of a project depends on various factors. first of all the idea, the marketing and a bit of luck. FS: When judging a design as good or bad, which aspects do you consider first? GF: The materials used, the aesthetics of the design or its shape. FS: From your point of view, what are the responsibilities of a designer for society and environment? GF: The designer's responsibility is to create beautiful, reliable and democratically appealing things (objects). And for environmentally friendly environments. FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? GF: At the time I didn't attend exhibitions. The next will be that of ADA. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? GF: I take inspiration from nature and the study of the past. I nurture my creativity by reading and studying. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? GF: My style is essential and minimalist. The main features are found in the search for details, in light and in forms that are not always minimal. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? GF: I live in Pescara. FS: How do you work with companies? GF: I listen to their requests and then elaborate my project proposal. FS: Can you talk a little about your design process? GF: After a careful analysis of the subject in question I do a research work and then start to elaborate a series of design sketches to reach the final project. FS: What are 5 of your favorite design items at home? GF: Aldo Rossi's coffee machine. Starck's juicer. The chair by Gio Ponti. Le Corbusier's chaiselongue. The Arco d Castiglioni lamp. FS: Can you describe a day in your life? GF: Wake up early in the morning. I go to work. Lunch. I work again in the afternoon. If I can, I carry out physical activities and organize meetings for public relations. FS: What is your "golden rule" in design? GF: In my opinion there are no golden rules. FS: What skills are most important for a designer? GF: A good designer must have a creative eye, he must imagine how the completed work will be, he must have a good hand and use of colors. FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? GF: We use the brain first. Then paper and pencil. Finally, you work with software. FS: Designing can sometimes be a really time consuming task, how do you manage your time? GF: The design takes a long time but sometimes it is necessary to have moments of distraction and then make the best creativity. FS: How long does it take to design an object from beginning to end? GF: It is not easy to determine how long it takes. FS: What was your most important job experience? GF: Design a restaurant. FS: Who are some of your clients? GF: I have very different clients. FS: Do you work as a team, or do you develop your designs yourself? GF: I develop projects on my own but I make use of collaborators for the following phases. FS: Do you have any works-in-progress being designed that you would like to talk about? GF: There are works in progress, including a restaurant project. FS: How can people contact you? GF: People and customers can contact me at the following number tel 3939574530 or at the e-mail address giacinto.faba@alice.it FS: Any other things you would like to cover that have not been covered in these questions? GF: It all seems very comprehensive.
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Giacinto Faba. |
||||||||||||||||||
|
||||||||||||||||||
|
||||||||||||||||||
Good design deserves great recognition. |
A' Design Award & Competition. |