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Interview with Miltz

Home > Designer Interviews > Miltz

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Miltz (M) for A’ Design Award and Competition. You can access the full profile of Miltz by clicking here.

Interview with Miltz at Wednesday 2nd of May 2018

FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
M: At first, I wanted to be a profession to make something.However, something was not decided.Illustrator, industrial designer, technician, everything was good.I was looking for a place where I could demonstrate my own creativity.I thought that the profession of making things would be worth living in life.

FS: Can you tell us more about your company / design studio?
M: I am active in freelance, mainly making money with client work and living.In the client work, I designed it with policy not to give out self.However, from a certain time, I began to feel doubts about its activities.I think that it is worth making the work I want and that it will be used later by the client.Therefore, recently after the client work is over, as a personal work it is producing works that follow his own sensibility not to take anyone's opinion.

FS: What is "design" for you?
M: What is design?1 Thinking the root of things2 Optimizing3 Make up and choose clothes4 Try making rulesI think that this is one of them.

FS: What kinds of works do you like designing most?
M: I like traditional Japanese culture and new sensibilities of foreign countries.

FS: What is your most favorite design, could you please tell more about it?
M: -Japanese sake, Masamune's kanji logo-Numerous "Hihakutai (splashed brushstrokes)" of Kukai.-It is slightly different from typography, calligraphy of VINCENT ABADIE HAFEZ and RETNA

FS: What was the first thing you designed for a company?
M: Cell phone company brochure

FS: What is your favorite material / platform / technology?
M: Sophisticated brush strokeStreet GraffitiI prefer something that not loses value over time than the latest technology.

FS: When do you feel the most creative?
M: 95% to 99% of the production process

FS: Which aspects of a design do you focus more during designing?
M: In the case of orders received, the client's request has been achieved.What is not a convenient interpretation of my own.In the case of my project, whether it is a work that anyone except me can make.

FS: What kind of emotions do you feel when you design?
M: It is painful up to 94%, this work is not suitable for me, there should be others who can make it better.Between 95% and 99%, I want to complete early, I feel comfortable, the movement of the body is slower than the thought.It is almost always like that.

FS: What kind of emotions do you feel when your designs are realized?
M: After completion, I am relieved for a while but I think that it might have been a failure in a week.Because I imagine that when I make the same thing that I have a completed experience I can make a more sophisticated work.Therefore, we can do the next challenge.

FS: What makes a design successful?
M: Listen carefully to people's story.Do more inputs and do more verification.suffer from a design.Brainwashing myself, make I think it was a success.

FS: When judging a design as good or bad, which aspects do you consider first?
M: Whether the client is satisfied or not.And whether they feel like ordering again to me.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
M: Design is also to make concepts.I think that if people who can move society gains knowledge of design, the world will become better.Our designers should make the design more permeable to such people to gain design knowledge.

FS: How do you think the "design field" is evolving? What is the future of design?
M: I sometimes think that the design is degenerating.Advances in the Internet and technology averaged the design.The bad design was reduced, and the distinctive personality was also reduced.If such a situation can be said to be evolution it may be so.I began to feel attracted to things that are not designed.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
M: I have recently started making personal art, so I never held an exhibition.If the work increases to some extent, I am planning to open a small exhibition at a Japanese temple or shrine.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
M: I have a doubt about a calligraphy exhibition that is common in Japan.Those characters are difficult kanji, are classically destroyed, most people can not read.However, we can imagine various abstract meanings in line shape and momentum.The characters and meanings that do not connect, and the imagination of those who read it feel the charm as if people with different languages tried to communicate.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
M: It combines Japanese traditional fonts and calligraphy with other countries' cultures like street art.but, I do not want to inherit Japanese culture.I want to make a modern and classic original one.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
M: I live in Tokyo.Of course, the cultural heritage has a great influence, but that is not the only one. It is influenced by all the gray towns and neon streets that have lost their facial expressions since ancient times, our country that grows old and grows old.

FS: How do you work with companies?
M: It is only the relationship of order receipt.

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
M: Instead of using an advertising agency, you should decide your designers who are responsible for their products.Despite its important matters, Japan has too much to order from an advertising agency.It is because we want to impose decision responsibility for designing our products to other companies.Although initially involves risks, you should build relationships that are equal to those of designers.

FS: Can you talk a little about your design process?
M: Stay at the head of the image at the time of orientation.Do not move hands based on that idea, think.Write out the image in the sketch.If necessary, image concepts and stories.Make use of software.Create a concept story document.suggest.Repeat the correction repeatedly.

FS: What are 5 of your favorite design items at home?
M: A white glove used by a taxi driver.I use the pen tablet for a long time.In order to reduce the friction between the board and the hand,I am cutting and using the thumb, index finger and middle finger of white gloves.Always buy 50 pieces or more at once.When the courier visits home, they worry if I injured hands.

FS: Can you describe a day in your life?
M: Wake up with the child, eat breakfast and send to the nursery.Dish washing, washing, cleaning.I go to the office and check email.Produce typography as a preparatory exercise in 30 to 60 minutesThese works are published as "MORNING TYPOGRAPHY" on Twitter and Instagram.https://www.behance.net/gallery/54657179/MORNING-TYPOGRAPHY-WEEK001https://www.behance.net/gallery/56717689/MORNING-TYPOGRAPHY-WEEK002https://www.behance.net/gallery/64072055/MORNING-TYPOGRAPHY-WEEK003-004Work on the design.The material collection is mainly Pinterest and Behance.I am listening to Japanese anime and radio while doing design work.So I will not listen to music so much.I will go if there is a meeting.Coming home.sleep.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
M: Make something that can not be copied.It can be a new design style or an analog work.Someone already makes ordinary works.Continue and update works that can not be copied.It becomes strong originality and becomes your cultural work.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
M: You can objectively look at things from various perspectives.However, it becomes difficult to subjectivity.Honest impression is gone.

FS: What is your "golden rule" in design?
M: I keep fooling myself.Make an excuse for failure and change to affirmation among themselves.

FS: What skills are most important for a designer?
M: Expression power with good sense.Communication skills to draw out, understand and persuade others' words.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
M: iPad pro, Macbook pro, Adobe Illustrator, Photoshop, Aftereffects, paper & brush

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
M: I will not receive orders for work that does not end within the time.Also, since the job of the advertising agency tends to be overworked, we will not receive orders as much as possible.

FS: How long does it take to design an object from beginning to end?
M: This artwork seems to be about a week.

FS: What is the most frequently asked question to you, as a designer?
M: How much can you do?

FS: What was your most important job experience?
M: Operation of movie festival.

FS: Who are some of your clients?
M: Various companies, individuals, few fans.

FS: What type of design work do you enjoy the most and why?
M: Works that used typography dynamically make me feel happy.Also, work that thinks from the root of the concept is exciting.

FS: What are your future plans? What is next for you?
M: I do not make modifications many times by making ideas by devising ideas what clients want,I will make what I want to make.We will realize the form that these works are used for corporate advertisement and goods within 5 to 10 years.In addition, he creates analogue works that can not be copied and opens a solo exhibition at a traditional Japanese shrine / temple.After solo exhibition, we hold an art auction.

FS: Do you work as a team, or do you develop your designs yourself?
M: Sometimes we organize a team,Mostly I design by myself.

FS: Do you have any works-in-progress being designed that you would like to talk about?
M: There is nothing in particular now.

FS: How can people contact you?
M: Please contact me from my behance, or portfolio site.https://www.behance.net/miltzhttps://miltz.myportfolio.com/

FS: Any other things you would like to cover that have not been covered in these questions?
M: No.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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