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Interview with Kokutou Uemori

Home > Designer Interviews > Kokutou Uemori

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Kokutou Uemori (KU) for A’ Design Award and Competition. You can access the full profile of Kokutou Uemori by clicking here.

Interview with Kokutou Uemori at Monday 19th of March 2018

FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
KU: My living environment made the architect's path to be chosen.

FS: Can you tell us more about your company / design studio?
KU: A small number of staff, now there are many houses and store designs.

FS: What is "design" for you?
KU: Unification by ultimate sensitivity to what was formed by logic and inevitability.

FS: What is your most favorite design, could you please tell more about it?
KU: Wood, glass, concrete

FS: What was the first thing you designed for a company?
KU: Narrow house "8 1/2"

FS: What is your favorite material / platform / technology?
KU: When unforeseeable deployment was presented.

FS: What kind of emotions do you feel when your designs are realized?
KU: Sense of accomplishment.

FS: What makes a design successful?
KU: Cooperation of stakeholders.

FS: When judging a design as good or bad, which aspects do you consider first?
KU: Overall impression.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
KU: Be ecological.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
KU: Characteristics of site and client's way of thinking.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
KU: To make my current style or change.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
KU: Japan. It is affected. Unfortunately I have not accepted big criticism or approval.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
KU: The pleasure of building being built by my responsibility. Responsibility when I did not go well.

FS: What skills are most important for a designer?
KU: A deep understanding and interest in culture, politics, and societ.

FS: How long does it take to design an object from beginning to end?
KU: There are many from 6 to 12 months.

FS: Do you work as a team, or do you develop your designs yourself?
KU: Both.

FS: Do you have any works-in-progress being designed that you would like to talk about?
KU: "KOKUBU " (Private residence) https://www.kiriko-archi.com/kokubu

FS: How can people contact you?
KU: E-mail.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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