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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Matteo Cremasco (MC) for A’ Design Award and Competition. You can access the full profile of Matteo Cremasco by clicking here. |
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Interview with Matteo Cremasco at Wednesday 26th of April 2017 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? MC: I graduated from public school: I.P.S.I.A. Andrea Scotton located in Bassano del Grappa, first of all I'm proud to be curious, adaptable, extroverted and empathetic, this way of being allowed me to enjoy books and collect a lot of experiences, contaminations and skills from all the people/culture with which I come in contact. I want to pursuit my passion for design because I think that is a wonderful job! When I was Young I wanted to be an astronaut. FS: Can you tell us more about your company / design studio? MC: I don't hold a company and I'm not part of a design studio, I do things for passion, this is the key to make great design I think. FS: What is "design" for you? MC: Design for me is simplicity, functionality and ergonomics FS: What kinds of works do you like designing most? MC: all the works that help simplify the people's lives FS: What was the first thing you designed for a company? MC: no one, not yet. FS: What is your favorite material / platform / technology? MC: I don't have a favourite material, Platform or technology, I'm a designer so I will choose the right material the right Platform and the right technology on the basis of the project. FS: When do you feel the most creative? MC: when I'm relaxed and I'm relaxed when I'm surrounded by nature. A lot of people have lost this interactions. FS: Which aspects of a design do you focus more during designing? MC: In order: ergonomics, sustainability, semplicity and beauty. FS: What kind of emotions do you feel when you design? MC: happyness and thankfulness, sometime I feel a little pressure but is ok. FS: What kind of emotions do you feel when your designs are realized? MC: Gratification! FS: What makes a design successful? MC: the target of people that you want to sell it, the visibility, and indeed the brand. I think that most of the people buy design stuff only because they are from a famous brand. FS: When judging a design as good or bad, which aspects do you consider first? MC: We are living in a big gap for humanity and the planet earth so in my opinion all the people must consider sustainability first. FS: From your point of view, what are the responsibilities of a designer for society and environment? MC: the responsibilities of a designer are HUGE because we create the future. The designer figure will be very important in the future for a simply reason, in the future all the people will become designers thanks to science robots and internet. An example of that future is coming out with 3d printers. FS: How do you think the "design field" is evolving? What is the future of design? MC: The future of design will be to ensure and improve humans achievements, and to bring that achievements out of the earth. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? MC: I'm influenced by science, art, nature, space and cultures all over the world. Nature is the most important because we all come from nature FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? MC: My approach to design is unconventional, I hate planned obsolescence because in my opinion choke the real design. We live in strange time but I hope to last enough to see the world change. I don't have a design style, this is the key. I'm continuously influenced by other culture and traditions and I love that because allow me to collect different experiences and way of thinking. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? MC: I live in Italy and of course I feel che cultural Heritage of my country, of my region, and i'm extremely proud of my country (exept bureaucracy and politics that really sucks in Italy) but at the same time I feel like a Citizen of the world and this is really important to me. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? MC: You are a designer not a politician so don't talk too much and work hard, design for yourself, design and plan something that is really good for yourself and for the world, the best ideas are not forced! FS: From your perspective, what would you say are some positives and negatives of being a designer? MC: positives thins are: you are Always thinking about something, you are Always curious and you learn something new every day. the cons are: if you're not a simply and chill person you probably get mad or overstressed! FS: What is your "golden rule" in design? MC: the main focus is sustainability FS: What skills are most important for a designer? MC: adaptation, creativity, patience, and a lot of passion FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? MC: Books a lot of books, travels, awkward situations,conversations with strangers, pen, paper, my immagination passion a computer and a 3d software FS: Designing can sometimes be a really time consuming task, how do you manage your time? MC: I think that all the people must learn to stop doing things when they are tired, under pressure, or stressed, we must learn to take a break to our job. Creativity and productivity decreases with increasing of working hours. Work less and you will be more productive. FS: How long does it take to design an object from beginning to end? MC: It depends about the design and designer. FS: What is the most frequently asked question to you, as a designer? MC: are you sure ? FS: What was your most important job experience? MC: I think this one, because this experience show me the power of ideas. FS: What type of design work do you enjoy the most and why? MC: furniture design! FS: What are your future plans? What is next for you? MC: I really don't know and this is awersome! FS: Do you work as a team, or do you develop your designs yourself? MC: I prefer to work on a team because in a team I can learn and improve myself, but I've worked alone in the last one. FS: Do you have any works-in-progress being designed that you would like to talk about? MC: for sure they are all in my portfolio available at: matteocemasco.com FS: How can people contact you? MC: m.crema@hotmail.it
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Matteo Cremasco. |
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Good design deserves great recognition. |
A' Design Award & Competition. |