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Interview with Vyri Junhan Yang

Home > Designer Interviews > Vyri Junhan Yang

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Vyri Junhan Yang (VY) for A’ Design Awards and Competition. You can access the full profile of Vyri Junhan Yang by clicking here.

Interview with Vyri Junhan Yang at Saturday 22nd of April 2017
Vyri Junhan Yang
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
VY: I was born in Beijing, China. After graduating from University of Science & Technology Beijing with a Bachelor Degree in Engineering, I worked as a Visual Designer and Site Architect at Municipal Commission of Tourism Development Haidian District Beijing for a while. I attended Academy of Art University with a MFA Degree in Fashion Design from 2014.

FS: Can you tell us more about your company / design studio?
VY: I don't have one.

FS: What is "design" for you?
VY: The tool to explain my mind.

FS: What kinds of works do you like designing most?
VY: Everything i could do and interest in.

FS: What is your most favorite design, could you please tell more about it?
VY: I don't have the most favorite one, i like what i like.

FS: What was the first thing you designed for a company?
VY: Follow the client's require.

FS: What is your favorite material / platform / technology?
VY: I don't know.

FS: When do you feel the most creative?
VY: Any time. I could inspire by the music movie painting and everything relate to it.

FS: Which aspects of a design do you focus more during designing?
VY: I don't know.

FS: What kind of emotions do you feel when you design?
VY: Dark.

FS: What kind of emotions do you feel when your designs are realized?
VY: The same thing when i design.

FS: What makes a design successful?
VY: Emotion.

FS: When judging a design as good or bad, which aspects do you consider first?
VY: Nothing is bad. Every design work is way to communicate with the designer.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
VY: I've never think about it.

FS: How do you think the "design field" is evolving? What is the future of design?
VY: Good for human.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
VY: I don't have one.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
VY: Every thing from my life.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
VY: My design represent the different design focuses, which are patterns and printing, draping, construction combination, fabric manipulation, and geometric variation. Although my focus is different, I have always been exploring my aesthetic style, and all of my inspirations are around blooming and death.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
VY: I was grown up in Beijing and now i'm living in San Francisco.

FS: How do you work with companies?
VY: I don't the experience in the design word.

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
VY: I don't know,

FS: Can you talk a little about your design process?
VY: I tried to look at the design of multiple angles, and made some self-experiments. Each project I played with one point and combined the elements I learned before. The most challenge for me is thinking as the artist because my background would pull me away from the design world and involuntarily enter into a logical state of mind. I have to control myself in the art world and at this point when I’m looking back to my projects sometimes I feel there are tight state feelings. I try to find a relaxed state in the design process, combining some internal ideas and design elements. The final result is that I am satisfied.

FS: What are 5 of your favorite design items at home?
VY: I have a lot, it's hard to explain.

FS: Can you describe a day in your life?
VY: Every day is different for me.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
VY: No idea.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
VY: No.

FS: What is your "golden rule" in design?
VY: beautiful.

FS: What skills are most important for a designer?
VY: Every one has their own way to develop the design.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
VY: Sewing stuffs.

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
VY: I only know the deadline.

FS: How long does it take to design an object from beginning to end?
VY: It's hard to say.

FS: What is the most frequently asked question to you, as a designer?
VY: No.

FS: What was your most important job experience?
VY: Worked in the IT company, the important part is my life relay on the salary.

FS: Who are some of your clients?
VY: My friend and the people form the social party.

FS: What type of design work do you enjoy the most and why?
VY: Anything could cheer me up.

FS: What are your future plans? What is next for you?
VY: I'm looking for that.

FS: Do you work as a team, or do you develop your designs yourself?
VY: I developed by myself.

FS: Do you have any works-in-progress being designed that you would like to talk about?
VY: No.

FS: How can people contact you?
VY: My portfolio web site. http://www.vyri-yang.com

FS: Any other things you would like to cover that have not been covered in these questions?
VY: No.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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