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Interview with Studio. Ho Design Ltd

Home > Designer Interviews > Studio. Ho Design Ltd

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Studio. Ho Design Ltd (SL) for A’ Design Awards and Competition. You can access the full profile of Studio. Ho Design Ltd by clicking here.

Interview with Studio. Ho Design Ltd at Wednesday 26th of April 2017

FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
SL: I love design since school time, after graduated from the Shih-Chien University, I kept this enthusiasm and develop in this work.

FS: What is "design" for you?
SL: It solves problems, including emotions, engineering, and psychology…etc. all these issues could be fixed via design.

FS: What kinds of works do you like designing most?
SL: We love the most challenged part in every project, like I said; we take challenges and deal with them.

FS: What is your most favorite design, could you please tell more about it?
SL: Every different age has its own special features. What I like is not the figure but the design spirit.

FS: What was the first thing you designed for a company?
SL: It was a project for a fifty-years-old mother’s home. She finally got her dream kitchen.

FS: What is your favorite material / platform / technology?
SL: Materials with hand-made texture, for example, solder joints of steels, weather-beaten wood texture.

FS: When do you feel the most creative?
SL: Some sweet snacks, sufficient sleep, delicious coffee and wonderful music.

FS: Which aspects of a design do you focus more during designing?
SL: It should be easy to use and maintain; it should be beauty but no inanition.

FS: What kind of emotions do you feel when you design?
SL: I just can’t stop doing it, always forget the time passing.

FS: What kind of emotions do you feel when your designs are realized?
SL: It’s the best thing when your idea is recognized, that means your works worthy. Make me have the sense of accomplishment.

FS: What makes a design successful?
SL: So many things can be discussed: trust, budget, right place, and right time.

FS: When judging a design as good or bad, which aspects do you consider first?
SL: We study the background first, then we do judge if they put themselves in users’ shoes or not.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
SL: Environmental protection is important, and then we improve the life of people. From the human spirits and visual experiment, all these could be changed.

FS: How do you think the "design field" is evolving? What is the future of design?
SL: Design should make human beings treat the earth better.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
SL: I got my inspirations from the environment condition. Take our case “Roam into the lake” for example; we got this idea because of the location of the hospital. Books, cooking, movies, music and my family also give me lots of ideas.

FS: What are 5 of your favorite design items at home?
SL: Coco chair, soft sheet, fragrance, oven, Brera floor lamp.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
SL: Be enthusiasm to the thing you love, and work hard on it.

FS: What is your "golden rule" in design?
SL: Always keep the promise to the clients.

FS: What was your most important job experience?
SL: The collaboration with Raising Children Medical foundation. Before this opportunity, we never imaged that a design project could be donated.

FS: How can people contact you?
SL: You can find us via our Facebook our the website. We'll be very happy to get your mails !


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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