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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Gurleva Marina (GM) for A’ Design Award and Competition. You can access the full profile of Gurleva Marina by clicking here. |
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Interview with Gurleva Marina at Thursday 21st of April 2016 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? GM: I studied 1996-2000 in the Chelyabinsk humanitarian intstitut faculty of interior design. I still the child liked to draw and I dreamed to become an artist FS: Can you tell us more about your company / design studio? GM: I work as the interior designer more than 15 years, more than 300 objects of inhabited and public interiors in the city of Chelyabinsk and Chelyabinsk region are during this time incarnate FS: What is "design" for you? GM: For me design it everything that surrounds us, this my hobby and work FS: What kinds of works do you like designing most? GM: Any object on the is interesting FS: What is your most favorite design, could you please tell more about it? GM: Development of the concept FS: What was the first thing you designed for a company? GM: Office for the Customer of 2000. FS: What is your favorite material / platform / technology? GM: Materials and technology FS: When do you feel the most creative? GM: When it is chosen subjects for future design FS: Which aspects of a design do you focus more during designing? GM: It is deep study of the color and style scheme of the recreated space, careful selection of accessories, furniture, detailed study of an interior FS: What kind of emotions do you feel when you design? GM: Pleasure from work process FS: What kind of emotions do you feel when your designs are realized? GM: I am very glad mutual understanding with the Customer FS: What makes a design successful? GM: Work of professionals FS: When judging a design as good or bad, which aspects do you consider first? GM: Esthetic function FS: From your point of view, what are the responsibilities of a designer for society and environment? GM: Duty of the designer to develop the project in compliance in the existing norms and rules FS: How do you think the "design field" is evolving? What is the future of design? GM: The future of design in unity of art, design and invention FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? GM: The insert of my work will pass in April, 2016 FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? GM: Travel, exhibitions, environment, works of other figures, the works FS: How do you work with companies? GM: Directly FS: What are your suggestions to companies for working with a designer? How can companies select a good designer? GM: By results of its previous works FS: Can you talk a little about your design process? GM: Interaction with the Customer, search of a subject, work with contractors FS: What are 5 of your favorite design items at home? GM: Understanding of desire of the Customer, zoning, planning, style choice, design FS: Can you describe a day in your life? GM: Work on projects, meetings with Customers, communication with colleagues, with suppliers FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? GM: Creative search and continuous self-improvement FS: From your perspective, what would you say are some positives and negatives of being a designer? GM: only positive sides FS: What is your "golden rule" in design? GM: Golden section FS: What skills are most important for a designer? GM: Prostransvenny thinking FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? GM: The inspiration to me comes to time of travel, visits of exhibitions FS: Designing can sometimes be a really time consuming task, how do you manage your time? GM: Competently I plan the time FS: How long does it take to design an object from beginning to end? GM: Depends on a designed project FS: What is the most frequently asked question to you, as a designer? GM: What style of design to choose for an interior FS: What was your most important job experience? GM: Each object is experience FS: Who are some of your clients? GM: Companies and individuals FS: What type of design work do you enjoy the most and why? GM: Any my project on the is important and interesting to me FS: What are your future plans? What is next for you? GM: Self-realization in design FS: Do you work as a team, or do you develop your designs yourself? GM: Freelancer FS: Do you have any works-in-progress being designed that you would like to talk about? GM: I have in work some projects FS: How can people contact you? GM: mob: +79049405115 e-mail : gmdesigner@mail.ru
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Gurleva Marina. |
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Good design deserves great recognition. |
A' Design Award & Competition. |