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Interview with Sebastian Dominguez Enrich

Home > Designer Interviews > Sebastian Dominguez Enrich

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Sebastian Dominguez Enrich (SD) for A’ Design Awards and Competition. You can access the full profile of Sebastian Dominguez Enrich by clicking here.

Interview with Sebastian Dominguez Enrich at Wednesday 29th of April 2015
Sebastian Dominguez Enrich
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
SD: It began when I was a little kid, my family have always been related to design and architecture, and I was curious about how everything was made and how it works but the main reason was because it is a profession that you can work anywhere in the world.

FS: Can you tell us more about your company / design studio?
SD: The design studio Dominguez Sanz+Enrich is focus in architecture and in all design fields, it is the continue of the work of my father in architecture by adapting it to the modern times and opening it to other fields. You can know more in the website of the studio www.dominguezsanzenrich.com

FS: What is "design" for you?
SD: I can describe design as a tool to create new objects, ideas, business, anything that starts from an idea or a concept to the creation of that concept or idea.

FS: What kinds of works do you like designing most?
SD: Right now I am into furniture design and products that involved technology.

FS: What is your most favorite design, could you please tell more about it?
SD: I have many design I like but if I have to choose one is the iPod, because it change how the music worked and how it influence the world.

FS: What was the first thing you designed for a company?
SD: The first design was a squeezer.

FS: What is your favorite material / platform / technology?
SD: I Like working with aluminium, wood and ceramic.

FS: When do you feel the most creative?
SD: There is not a moment to feel creative, because it can come in the shower, in a dream, going to work , but if I have to choose one I think it is at late night.

FS: Which aspects of a design do you focus more during designing?
SD: The most important things to focus are to achieve the main propose of the design or object you are creating.

FS: What kind of emotions do you feel when you design?
SD: The satisfaction and happiness that I am doing the thing I love. And i would not change that.

FS: What kind of emotions do you feel when your designs are realized?
SD: The satisfaction that how your idea become into something real that you can touch with your hands, and it is not anymore in the paper as a sketch.

FS: What makes a design successful?
SD: A successful design is the one that achieve it`s main propose and has a good form too.

FS: When judging a design as good or bad, which aspects do you consider first?
SD: Function, Form and how it is produce.

FS: From your point of view, what are the responsibilities of a designer for society and environment?
SD: As a designer you have to make a design environment friendly because after we finish using a design, you need to think what will happen to it and to educate the society.

FS: How do you think the "design field" is evolving? What is the future of design?
SD: Design is becoming something that we need in our daily life, thanks to apple, braun an other companies that invest in design people are starting to realise how important is design for our life, so it will become one of the most important fields and resource to companies to survive and evolve in this world that changes really fast.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
SD: I am trying to make my exhibition of the new brand that I am working in Milan design week next year.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
SD: My source of inspirations are in books and outside of the work in nature.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
SD: My style is always trying to find simplicity , with the importance on the detail, and finding the elegance in the design. I have the idea that the most beautiful thing are the one you want to look at them and find that detail that make it different from the other.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
SD: At this moment I am living in Madrid, Spain. I feel privilege that i have travel to different places and lived in other countries so I have seen and get involved in other cultures that are different form mine but cultural heritage influence in every person no matter the field the are you always make your decisions or yo act because is the influence you have.

FS: How do you work with companies?
SD: I try to get involve in the philosophy of the company and how the present and people know them.

FS: What are your suggestions to companies for working with a designer? How can companies select a good designer?
SD: Companies need to find a designer that his work and design style is more likely to how the company work and his philosophy.

FS: Can you talk a little about your design process?
SD: My design process is simple, the first phase is the investigation of the company or client and what I am going to design, the market. The second phase is start drawing in paper making sketch, then 3d modelling and finally the third phase is the one where I make the design real.

FS: What are 5 of your favorite design items at home?
SD: Iphone, Mac Book Pro, my Moleskine notebooks, Eames chest lounge and Muji pens.

FS: Can you describe a day in your life?
SD: My day starts early in the morning I go to the gym and them start working a 9 and then finish at 10 in the night, sometimes I go out to meetings if they are not in the studio. Most of my time I am working with new design or projects I am working.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
SD: I suggest young designers or upcoming designers to start creating your portfolio since day one and taking really good picture of your design projects, and to socialise with people and go to design events to get involve in the design world. Also not to be afraid to talk to people o important designers most of them will answer all your questions. Always be confident and believe in what you design and be good communicating with sketch and drawing not only by 3ds. Learning to say no and the last one buy books, lots of them.

FS: From your perspective, what would you say are some positives and negatives of being a designer?
SD: the positive thing of designers are that we create solutions to many problems, and create products to make life easier with things that we do not think that were possible, but in the negative side it is a profession that in many places is still underrated and think it is not important as other professions.

FS: What is your "golden rule" in design?
SD: To believe in your design.

FS: What skills are most important for a designer?
SD: To communicate with drawings and to know how to explain design with few and easy words. Knowing how to say no and knowing the price and how much your work worth.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
SD: My tools are really simple, I have my markers and pens, my notebook, my book collection, my computer, with illustrator, photoshop, indesign and rhino 3d modelling with vray for rendering.

FS: Designing can sometimes be a really time consuming task, how do you manage your time?
SD: By crating different phases with the times that I have for every phase to not get stuck in a part of the design, sometimes you need more time in one phase so I try to not to spend more time in a phase than I need.

FS: How long does it take to design an object from beginning to end?
SD: It depends on the project, the size, difficult and many other things that affects or the project have.

FS: What is the most frequently asked question to you, as a designer?
SD: The most thing people ask is what I really do as a designer and how much do I work.

FS: What was your most important job experience?
SD: My first client I think because I realise that you have to know more things that just to be a good designer such how to behave in a meeting, learning to say no to projects that will cost you money or to much time, and affect other jobs.

FS: Who are some of your clients?
SD: Most of my clients are people that want unique design pieces and the ones who buy from my design brand.

FS: What type of design work do you enjoy the most and why?
SD: Really enjoy working in my design brand because I have the freedom to create the objects I really want.

FS: What are your future plans? What is next for you?
SD: To expand and become an important design brand.

FS: Do you work as a team, or do you develop your designs yourself?
SD: Most of my designs are develop by myself but other i have the help of my workers of my studio.

FS: Do you have any works-in-progress being designed that you would like to talk about?
SD: Right now is the new image of my design brand an placing it in a new market, also some architecture projects of building houses.

FS: How can people contact you?
SD: You can visit my portfolio webpage www.dominguezenrich.com and my studio webpage www.dominguezsanzerich.com

FS: Any other things you would like to cover that have not been covered in these questions?
SD: To contact me if any other question you want to know or interviews.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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