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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Gianpietro Tonetti (GT) for A’ Design Award and Competition. You can access the full profile of Gianpietro Tonetti by clicking here. |
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Interview with Gianpietro Tonetti at Thursday 5th of March 2015 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? GT: In 1970, at age 12, my father gave me a book: "the winning projects of the Compasso d'Oro in 1970". I read and reread and, in the end, I said to my father: "When I grow up, I will the designer and I will be in this book.": I received the Compasso d'Oro in 1989. FS: Can you tell us more about your company / design studio? GT: Mine is a small structure, are a centralist and I find it hard to delegate. Prefer personally follow each step of the project and assist the Client in the final choices. FS: What is "design" for you? GT: My life! FS: What kinds of works do you like designing most? GT: All, over the years I have designed products in various commercial sectors. I do not have a preference, I like to bring the design in every field. FS: What is your most favorite design, could you please tell more about it? GT: The last one, because that's what sums up the experiences (and mistakes to avoid) of the above. FS: What was the first thing you designed for a company? GT: Furnishings, since, first to live with design, many years pass, I had to support the work of interior designer. In doing so I had also the opportunity to meet companies, to which present my projects. FS: What is your favorite material / platform / technology? GT: All, I like range over and bring my experiences from an industry sector to another. FS: When do you feel the most creative? GT: During the night, all my projects are born at night. FS: Which aspects of a design do you focus more during designing? GT: On its feasibility! I do not like the concept ends in themselves, since the first line that I draw, I have to be sure that the product is feasible. FS: What kind of emotions do you feel when you design? GT: Completely indescribable, pure pleasure! FS: What kind of emotions do you feel when your designs are realized? GT: The dream come true! FS: What makes a design successful? GT: The market! After 35 years of work I have not yet figured out! FS: When judging a design as good or bad, which aspects do you consider first? GT: The design is "form-function", must comply with this equation! FS: From your point of view, what are the responsibilities of a designer for society and environment? GT: Huge, the consumer absorbs what the market offers. The designers have a duty to offer sustainable products. Know the technologies and materials, and be propositive towards manufacturing companies. FS: How do you think the "design field" is evolving? What is the future of design? GT: In my opinion it is "devolving" from the point of view of content and evolving in terms of technology. Soon we will see the massive popularization of 3D printing, which will bring a revolution in the habits and customs of all. FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? GT: Salone del Mobile in Milan Canton Fair FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? GT: Anything can be a source of inspiration, from nature to everyday life. It is very important to know the past if you want to build a future. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? GT: Do not think I have a unique style or a style coded. My projects have the presumption to fit the reality of technical and commercial of the Customer . FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? GT: The first step is always the study of the production processes of the company and the markets in which you want to refer. FS: How do you work with companies? GT: In perfect synergy. FS: What are your suggestions to companies for working with a designer? How can companies select a good designer? GT: Definitely the achievements and capabilities of formal synthesis. FS: Can you talk a little about your design process? GT: The project is a continuous, and at times unconscious, mental processing. At one point, "I see" in front of me the solution and give life to the product. FS: What are 5 of your favorite design items at home? GT: The last 5! FS: Can you describe a day in your life? GT: Wake up at 10.00 am, email from 10.30 am to 12.00 pm, afternoon visits to customers and / or suppliers, 20.00 pm dinner, 22.00 up to 4-5,00 o'clock in the morning in study design. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? GT: Using eco-friendly materials that are innovative and respect the environment, which optimize the production processes and are easy to understand and use for the final customer. FS: From your perspective, what would you say are some positives and negatives of being a designer? GT: The positive aspect is that it is the best job in the world. The negative is that, many times, you need to be able to make compromises. FS: What is your "golden rule" in design? GT: Design is exactly that when it expresses the synthesis of form for the function it is intended to carry out, after a production process which is correct and respects the rules, so that it can have a fair market price. FS: What skills are most important for a designer? GT: n my opinion, the profession and figure of the designer today, as far as product design is concerned, must be a union between an expert in marketing and a keen connoisseur of the new technologies and production processes, as well as, obviously having great skills in synthesis! FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? GT: A 3D CAD, a rendering program, a good editor program. FS: Designing can sometimes be a really time consuming task, how do you manage your time? GT: More knowledge you have and the less time it takes to design. In any case, the nights are long!. FS: How long does it take to design an object from beginning to end? GT: It depends too much from the project that you have to deal with, there are no predetermined time. FS: What is the most frequently asked question to you, as a designer? GT: How much does it cost? FS: What was your most important job experience? GT: They are all important, every time we create an object! FS: Who are some of your clients? GT: Small and Medium Industry FS: What type of design work do you enjoy the most and why? GT: Everything, I have no preference. Let me design and are the happiest person in the world! FS: What are your future plans? What is next for you? GT: We are working on several projects in different fields. FS: Do you work as a team, or do you develop your designs yourself? GT: I make the the project, my collaborators in the study develops at the level of images, and final presentations. FS: Do you have any works-in-progress being designed that you would like to talk about? GT: I'll talk when I have made FS: How can people contact you? GT: Via email, phone or skype FS: Any other things you would like to cover that have not been covered in these questions? GT: nothing
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Gianpietro Tonetti. |
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Good design deserves great recognition. |
A' Design Award & Competition. |