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Once Upon a Time... Residental by Ronald Cheung

Home > Winners > Design #78886 >Interview
Editor Frank Scott (FS) from DesignPRWire has interviewed designer Ronald Cheung (RC) for A' Design Awards and Competition. You can access the full profile of Ronald Cheung by clicking here. Access more information about the award winning design Once Upon a time... here.



Interview with Ronald Cheung at Monday 1st of April 2019

FS: What is the main principle, idea and inspiration behind your design?
RC: Create more comfortable living spaces in a narrow city.

FS: What has been your main focus in designing this work? Especially what did you want to achieve?
RC: There is only one childhood in a lifetime.Also, the childhood memories will affect your life, so I hope to bring some unforgettable happy memories to the children.

FS: What are your future plans for this award winning design?
RC: Create more space design that leaves with good memories.

FS: How long did it take you to design this particular concept?
RC: 3 months

FS: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
RC: Client commission

FS: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
RC: used by my own company

FS: What made you design this particular type of work?
RC: I live in a narrow city - Hong Kong

FS: Where there any other designs and/or designers that helped the influence the design of your work?
RC: No

FS: Who is the target customer for his design?
RC: Family type

FS: What sets this design apart from other similar or resembling concepts?
RC: We create and re-plan some uncommon spaces.

FS: How did you come up with the name for this design? What does it mean?
RC: Once upon a time, you would think of the time when you were a child. So the origin of this name is o hope that when children grow up, they will remember where they played.

FS: Which design tools did you use when you were working on this project?
RC: 3D max

FS: What is the most unique aspect of your design?
RC: re-plan some the spaces.

FS: Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
RC: Our professional technical team

FS: What is the role of technology in this particular design?
RC: Make the stable structure

FS: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
RC: How high should the slide's door from the room to the living room, and how many many years children can play is our consideration.

FS: What are some of the challenges you faced during the design/realization of your concept?
RC: the safety of children is an important consideration

FS: How did you decide to submit your design to an international design competition?
RC: I want everyone to know that although in a narrow city, we can also create some wide living space.

FS: What did you learn or how did you improve yourself during the designing of this work?
RC: I should make a few more methods for children to play.

FS: Any other things you would like to cover that have not been covered in these questions?
RC: No


FS: Thank you for providing us with this opportunity to interview you.

A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.

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