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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Taku Hibino (KH) for A' Design Awards and Competition. You can access the full profile of Taku Hibino by clicking here. Access more information about the award winning design YM here. |
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Interview with Taku Hibino at Wednesday 20th of February 2019 FS: What is the main principle, idea and inspiration behind your design? KH: Making the most of nature and environment which it has by itself and connecting inside and outside. FS: What has been your main focus in designing this work? Especially what did you want to achieve? KH: Whether people’s life will become rich and comfortable. FS: What are your future plans for this award winning design? KH: To tell our children design philosophy to many people. And hope improve more the environment for children, the elderly and the disabled people. FS: How long did it take you to design this particular concept? KH: In one month FS: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration? KH: To produce the one and only design every time. Everything is designed by our staffs, so do I. FS: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself? KH: Another company doesn’t design and produce. It’s possible we sell and lease the right to others, but haven’t planned yet. We are producing by ourselves now. FS: What made you design this particular type of work? KH: To make the life of children, the elderly and the disabled rich. FS: Where there any other designs and/or designers that helped the influence the design of your work? KH: Geoffrey Bawa and Peter Zumthor FS: Who is the target customer for his design? KH: People who want to improve the environment for children, the elderly and the disabled. FS: What sets this design apart from other similar or resembling concepts? KH: We can always find some hints in the different fields. FS: How did you come up with the name for this design? What does it mean? KH: “Youji no Shiro” means “Castle of Children” for looking upon children as the most important in designing. FS: Which design tools did you use when you were working on this project? KH: Brain FS: What is the most unique aspect of your design? KH: Without bright color and any amusement devise, our design can make children enjoy a lot. FS: Who did you collaborate with for this design? Did you work with people with technical / specialized skills? KH: Generally all designs are done by us, If some technics are needed to realize a design, we collaborate with professionals FS: What is the role of technology in this particular design? KH: Design is to realize. FS: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design? KH: Some parts are influenced by them. The research of the children’s exercise quantity and food quantity are being conducted and our design is always connecting to these data. FS: What are some of the challenges you faced during the design/realization of your concept? KH: I face the challenge how the design will give good influences to people. FS: How did you decide to submit your design to an international design competition? KH: To tell our activities and design philosophy for children to many people. FS: What did you learn or how did you improve yourself during the designing of this work? KH: Whenever we work with people, we always discover and notice new things. FS: Any other things you would like to cover that have not been covered in these questions? KH: Nothing
A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. |
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Good design deserves great recognition. |
A' Design Award & Competition. |