|
|
|||||||||||||||||
|
||||||||||||||||||
Editor Frank Scott (FS) from DesignPRWire has interviewed designer Yubiao Xu (YX) for A' Design Awards and Competition. You can access the full profile of Yubiao Xu by clicking here. Access more information about the award winning design Tencent Incubator here. |
||||||||||||||||||
Interview with Yubiao Xu at Thursday 27th of September 2018 FS: What is the main principle, idea and inspiration behind your design? YX: Combining customer needs with the forward-looking corporate culture of the group, good design allows different lifestyles to take place. The real role of designers is to create space possibilities, find balance points and dialogue with users to achieve harmony. FS: What has been your main focus in designing this work? Especially what did you want to achieve? YX: Different from the traditional thinking of our office, how can people be more energized and enjoy more work, which is the biggest demand when we receive this project. FS: What are your future plans for this award winning design? YX: Do more good design projects FS: How long did it take you to design this particular concept? YX: bout 2 months FS: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration? YX: Design is not a skill, but a sensory ability and insight that captures the essence of things. Different from the traditional thinking of our office, how to make people more energetic and enjoy more work is the biggest demand when we receive this project. FS: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself? YX: Works designed by me and my team FS: What made you design this particular type of work? YX: A good design allows different lifestyles to take place. The real role of the designer is to create space possibilities, find balance points and user dialogue, and achieve harmony. FS: Where there any other designs and/or designers that helped the influence the design of your work? YX: NO FS: Who is the target customer for his design? YX: Everyone FS: What sets this design apart from other similar or resembling concepts? YX: The fundamental problem to consider is not the form, the spatial domain image, but the experience. The real design approach comes from an experience FS: How did you come up with the name for this design? What does it mean? YX: Different from the traditional thinking of our office, how can people be more energized and enjoy more work, which is the biggest demand when we receive this project. FS: Which design tools did you use when you were working on this project? YX: CAD, 3Dmax, Photoshop, hand drawn FS: What is the most unique aspect of your design? YX: Found in everyday life FS: Who did you collaborate with for this design? Did you work with people with technical / specialized skills? YX: The project was finished I independent design.Complete with excellent contractor FS: What is the role of technology in this particular design? YX: The yellow color is also a highlight here. The ground and the wall are connected to maintain a visual unity, revitalizing the entire space, inspiring the creator's imagination, and opening the office space to satisfy people's pursuit of free office. , FS: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design? YX: Unlike a relatively serious big company, trying to create a stylish and relaxed impression FS: What are some of the challenges you faced during the design/realization of your concept? YX: Office space is not a bondage, it is not a confusion of manufacturing thinking, but it can provide convenience and help to space users. FS: How did you decide to submit your design to an international design competition? YX: he Italian A 'design Award has A global range of products, visual, media and space environment, with 100 Design categories. The A 'design Award is designed to give credit to the best designers in creative fields around the world. Encourage participants to create brilliant designs and build a better future. FS: What did you learn or how did you improve yourself during the designing of this work? YX: designer’s inspiration idea is very important , Whether it's movies 、music 、art, Even the details of life that do not directly relate to the design , Can be accumulated as a new idea for design .Need to understand in depth the culture behind each project. FS: Any other things you would like to cover that have not been covered in these questions? YX: NO
A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. |
||||||||||||||||||
|
||||||||||||||||||
|
||||||||||||||||||
Good design deserves great recognition. |
A' Design Award & Competition. |