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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Naai-Jung Shih (NS) for A' Design Awards and Competition. You can access the full profile of Naai-Jung Shih by clicking here. Access more information about the award winning design Ubiquitous Stand here. |
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Interview with Naai-Jung Shih at Thursday 20th of October 2016 FS: What is the main principle, idea and inspiration behind your design? NS: a city FS: What has been your main focus in designing this work? Especially what did you want to achieve? NS: re-interpreting a city metaphor, creating a tangled relationship between activity and infrastructure FS: What are your future plans for this award winning design? NS: re-interpretation on different types of human-environment interaction FS: How long did it take you to design this particular concept? NS: quite long, the paradigm shift from time to time FS: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration? NS: This is a subject related to my academic activity that was originated from the 3D scan of a city. FS: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself? NS: This design is open to all production possibilities. FS: What made you design this particular type of work? NS: the city metaphor and different input and output approaches FS: Where there any other designs and/or designers that helped the influence the design of your work? NS: no FS: Who is the target customer for his design? NS: Anyone lives inside or outside a city. FS: What sets this design apart from other similar or resembling concepts? NS: the way of interpretation FS: How did you come up with the name for this design? What does it mean? NS: I want to make it an indication of mechanism for all possibilities. FS: Which design tools did you use when you were working on this project? NS: 3D RP machine and software for parametric design FS: What is the most unique aspect of your design? NS: the connection between city/activity and space/interests FS: Who did you collaborate with for this design? Did you work with people with technical / specialized skills? NS: no, all by myself FS: What is the role of technology in this particular design? NS: control of parameters and precision FS: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design? NS: no, the metaphor came from my interpretation FS: What are some of the challenges you faced during the design/realization of your concept? NS: the notion of ubiquitousness FS: How did you decide to submit your design to an international design competition? NS: self exporation FS: What did you learn or how did you improve yourself during the designing of this work? NS: the definition and the level of extrusion and interlacement from a base shape FS: Any other things you would like to cover that have not been covered in these questions? NS: A large part of this design is also left to the potential owner to interact or play with.
A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. |
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Good design deserves great recognition. |
A' Design Award & Competition. |