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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Young Jae You (YY) for A' Design Awards and Competition. You can access the full profile of Young Jae You by clicking here. Access more information about the award winning design Pottery Art Gallery here. |
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Interview with Young Jae You at Tuesday 21st of May 2024 FS: What is the main principle, idea and inspiration behind your design? YY: Land is the very first material of architecture. Everything starts from there. Once we grasp the key conditions such as the purpose and scale of the building, looking at the land inspires strong insights into what needs to be done. Furthermore, feasibility in architecture is a crucial issue for us. It's because of our inherent philosophy that architecture means only when it actually exists. FS: What has been your main focus in designing this work? Especially what did you want to achieve? YY: The architecture needed to be recognizable from the materials and forms. Subsequently, individuals visually perceive and sensorially experience the building. We aimed for this structure to be distinctly recognized by all human senses. Within a city of 2.5 million inhabitants, serious consideration was given to the role this space should play. Consequently, much attention was paid to external spaces such as courtyards, which could be accessible to the public. FS: What are your future plans for this award winning design? YY: I am organizing exhibitions not only on an international scale but also on a smaller scale within local communities. FS: How long did it take you to design this particular concept? YY: The design took about a year. However, during construction, there were changes in the detailed design, so it took two and a half years to be finally completed. FS: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration? YY: The client only discussed the purpose and approximate scale of the building, leaving us with a great deal of autonomy and challenges. The challenge profoundly stimulated our creativity. FS: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself? YY: Due to the nature of architectural designs being unique based on the architects, it is difficult to use the design as merchandise. FS: What made you design this particular type of work? YY: It seems that my father, who was an architect, had a significant influence on me getting into architectural design field. FS: Where there any other designs and/or designers that helped the influence the design of your work? YY: I admire David Chipperfield's Amorepacific HQ. His pursuit of clear forms, rich volumes, and well-organized lines always inspires me. The way he employs incredibly delicate material expressions demonstrates how much attention an architect must pay to the details of materials. Architecture, while a private endeavor commissioned by a client, inherently possesses a public aspect by its very existence. The larger its scale and the more centrally located it is in the city, the greater its impact on the public. In this sense, I appreciate his architecture for its beautiful forms and rational functions that positively influence the city. FS: Who is the target customer for his design? YY: The design is for the client who runs the gallery however, due to the architectural use as a cultural facilities, I had to consider public users. FS: What sets this design apart from other similar or resembling concepts? YY: Curved surface design embodying the shapes of Korean porcelain, parametric design simulating ‘bing-ryeol’; the natural crackling formed when fired at high temperatures in a kiln, and an external courtyard designed for public. FS: How did you come up with the name for this design? What does it mean? YY: This project is called Pottery Art Gallery. Serving both as a public exhibition space and a private workspace for the client Ajin Industries. Due to the design emphasizing artistic aspects of pottery and the characteristics of gallery that are carefully integrated public and private spaces along with its functionality, I named it Pottery Art Gallery. FS: Which design tools did you use when you were working on this project? YY: 3D modeling Softwares, Rendering Software, and CAD software for design. FS: What is the most unique aspect of your design? YY: I believe they are dynamic forms, characteristics of materials, and beautiful proportions. FS: Who did you collaborate with for this design? Did you work with people with technical / specialized skills? YY: We collaborate with structural, civil, electrical, telecommunications, fire protection, and mechanical engineers for technical expertise. Additionally, we collaborated with interior and landscape designers. FS: What is the role of technology in this particular design? YY: Architecture is a space for human. Therefore, to ensure comfortable usage and safety, it must comply with regulations. We employ the latest technologies to meet these standards. FS: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design? YY: We always approach the role of architecture analytically within the urban context. We analyze factors such as population density, traffic flow, and social needs to inform our designs. Additionally, we conduct circulation studies to understand how users will utilize the space. FS: What are some of the challenges you faced during the design/realization of your concept? YY: Architecture in Korea poses numerous challenges due to its natural environment. It must withstand typhoons and earthquakes, while also enduring both rainy and dry seasons, with distinct four seasons resulting in significant temperature variations throughout the year. Therefore, it's essential to use structurally sound and durable materials. Based on simulation results, adjustments were necessary for safety, and we determined alternatives through various experiments to realize our design intentions. FS: How did you decide to submit your design to an international design competition? YY: We were curious about how our work would be evaluated on the international stage. Architecture is a synthesis of cultural, aesthetic, and technological standards of its region. We were confident in the outcomes we've produced, which is why we submitted them to International Design Competitions. FS: What did you learn or how did you improve yourself during the designing of this work? YY: We always find ourselves facing new challenges, even as we become more familiar. We experimented with processing familiar materials in new ways to create novel properties. Additionally, we conducted numerous virtual simulations to ensure that the space could be perceived and utilized three-dimensionally. FS: Any other things you would like to cover that have not been covered in these questions? YY: That is all, thank you.
A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. |
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Good design deserves great recognition. |
A' Design Award & Competition. |