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Restless Chopsticks Tableware by Marko Stanojevic

Home > Winners > Design #145167 >Interview
Editor Frank Scott (FS) from DesignPRWire has interviewed designer Marko Stanojevic (MS) for A' Design Awards and Competition. You can access the full profile of Marko Stanojevic by clicking here. Access more information about the award winning design Restless Chopsticks here.



Interview with Marko Stanojevic at Sunday 29th of October 2023

FS: What is the main principle, idea and inspiration behind your design?
MS: Finding an opportunity for design to truly contribute to something so ubiquitous, long-lasting, simple and refined. It was a serious challenge requiring sniper-like precision in decision making.

FS: What has been your main focus in designing this work? Especially what did you want to achieve?
MS: To contribute, innovate and make a contemporary pair of chopsticks, while remaining traditional at the same time, or at least undeniably linked to tradition. It sounds like an oxymoron, but in design two and two do not always give four.

FS: What are your future plans for this award winning design?
MS: To go into production.

FS: How long did it take you to design this particular concept?
MS: Several months. Initial idea was reached relatively quickly, but it took many prototypes to polish it up to its final stage.

FS: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
MS: It was a self-initiated project done as a segment of another commissioned one.

FS: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
MS: I am hoping to lease/sell the production rights at this point.

FS: What made you design this particular type of work?
MS: I live in Hong Kong SAR for many years and use chopsticks daily, but coming from different culture I still do not take them for granted. I was curious if I can elevate them. So I did.

FS: Where there any other designs and/or designers that helped the influence the design of your work?
MS: I did not really have a role model on this one. There was highly supportive design team around me though who helped a lot, sometimes just by being there other times with more. If I may I would like to thank Marko Maciev, Peggy Chang, Iris Tam and Bojan Spasojevic.

FS: Who is the target customer for his design?
MS: Anyone who responds and relates to Massclusivity trend. They are not made to be a cheap mass product being out of titanium, but I am hoping for a retail price that will still be widely acceptable. It's clear this design would be most welcomed at the East Asian market. Still, I feel Restless Chopsticks, especially being a design item, could be interesting well beyond that region.

FS: What sets this design apart from other similar or resembling concepts?
MS: I f there are any similar concepts I am not aware of them.

FS: How did you come up with the name for this design? What does it mean?
MS: The aim of this project was to eliminate chopstick rest, hence the name Restless. It's a play on words, actually going back full circle to original western name for the utensil "chop-chop", a slang for busy and fast.

FS: Which design tools did you use when you were working on this project?
MS: Software: Rhinoceros, Blender, Photoshop, CorelDraw and for prototypes various 3D printing machines.

FS: What is the most unique aspect of your design?
MS: The pulse element - it is a key functional, aesthetical and narrative feature all at once and an absolute focal point of the product.

FS: Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
MS: No.

FS: What is the role of technology in this particular design?
MS: Technology did not play a major role on this project. Perhaps I would say the ability to 3D print in titanium a low-fidelity prototype that is fully usable for functionality testing did help make decisions with more confidence and speed.

FS: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
MS: Other then researching what is available on the market, we did regular user testing.

FS: What are some of the challenges you faced during the design/realization of your concept?
MS: Some technical challenges popped up along the way, but nothing major.

FS: How did you decide to submit your design to an international design competition?
MS: I believed it is a fully manufacturable project the market would welcome. I thought it might be award-worthy after making first prototypes. I am very glad and proud this was indeed so.

FS: What did you learn or how did you improve yourself during the designing of this work?
MS: I got to know about something not so obvious to me - a very large number of people in Asia actually holds and uses the chopsticks incorrectly. This had to influence the design decisions, naturally. I also learned new things about manufacturing titanium products.

FS: Any other things you would like to cover that have not been covered in these questions?
MS: Questions were quite thorough, thank you.


FS: Thank you for providing us with this opportunity to interview you.

A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.



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