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Haragana Lounge Chair by Tobias Kappeler

Home > Winners > Design #127610 >Interview
Editor Frank Scott (FS) from DesignPRWire has interviewed designer Tobias Kappeler (TK) for A' Design Awards and Competition. You can access the full profile of Tobias Kappeler by clicking here. Access more information about the award winning design Haragana here.



Interview with Tobias Kappeler at Tuesday 17th of May 2022

FS: What has been your main focus in designing this work? Especially what did you want to achieve?
TK: I developed the design under the theme of "observation". I observed that people do not stay seated for extended periods of time to just observe their surroundings. This was the starting point of the design. I explored how observation could come into play when not being seated, which informed the form and structure of the chair. What you observe, is an outline of an armchair, which we associate with longer periods of sitting, yet it's not an armchair, as there are no upholstery or armrests. The seating point was purposely placed low, to enhance the lounge feeling and allow the user to view their environment from a height which is not that common.

FS: What are your future plans for this award winning design?
TK: I'm planning to create a series of furniture with the same style, such as a bar chair, couch, outdoor seating and a swivel chair. I'm also open to collaborations and have ideas for different materials other than cork to make it more playful.

FS: How long did it take you to design this particular concept?
TK: The design was made within four weeks, from the idea to the final product.

FS: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
TK: I'm open to different forms of collaboration, as well as selling or leasing the production rights.

FS: Which design tools did you use when you were working on this project?
TK: Pen and paper for sketching, rapid prototyping materials, steel rods and a spot welding machine, TIG welding machine, hand tube bending machine, spirit level, sanding paper and scotch. I also created a CAD model in Fusion 360 and Blender.

FS: What is the role of technology in this particular design?
TK: Technology took a backseat in the project, as I couldn't figure out how to use the CAD Software to achieve what I wanted in the given frame, and the tube bending was all done with a hand-powered tool, as well as most of the sanding and spray painting. The symmetry was achieved by eye and measuring. This was a great learning experience for me that less technology can be very inspiring.


FS: Thank you for providing us with this opportunity to interview you.

A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.



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