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Markus Fuerderer

Home > Designer Profiles > Press Packs > Markus Fuerderer
Markus Fuerderer press kit showcases Markus Fuerderer's latest designs, interview with Markus Fuerderer and a detailed profile of Markus Fuerderer.
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Markus Fuerderer Press Kit from A' Design Award & Competition. This page includes higher-resolution photos, profile images, logos, interviews and other press information such as image credits. To download higher-resolution or unmasked versions of these photos you should login as an accredited press-member. If you are not yet registered as a press member, you can do it here, it is free and fast. To learn more about the press accreditation click here. Please note that unmasked / no-watermark versions of these images are available for press members after accreditation only, for urgent requests, contact us after registration. Using this electronic press kit, you can download individual files for Markus Fuerderer yourself or you can download electronic press kit zip-file that contains all the files for Markus Fuerderer.

Markus Fuerderer Press Kit Contents

• Designer Profile: Markus Fuerderer
• Interview with the Designer: Markus Fuerderer
• Designer PR Images: Photos of Markus Fuerderer
• Corporate Profile: Markus Fuerderer

Design ID #29311
Project Name CUBE | OLED
Designer Markus Fuerderer
Award Won Bronze A' Lighting Products and Fixtures Design Award in 2014
Image Copyright © 2014 Markus Fuerderer.
Please kindly note that A' Design Award and Competition has been granted publishing rights to these images, accredited press members can use these images in their publications to feature the award winning works.
Image Filename 23915-125899-cubeoled-luminaire

CUBE | OLED High-Resolution Photos

CUBE | OLED by Markus Fuerderer
CUBE | OLED by Markus Fuerderer



Available Downloads (Requires Login & Press Accreditation) :
· High-Resolution Image: 3600 x 3600 pixels, 2.05 MB.
· Unmasked Image: 710 x 710 pixels, 46.98 KB.

CUBE | OLED - Markus Fuerderer
CUBE | OLED - Markus Fuerderer



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· High-Resolution Image: 1800 x 1800 pixels, 700.57 KB.
· Unmasked Image: 710 x 710 pixels, 42.45 KB.

CUBE | OLED designed by Markus Fuerderer
CUBE | OLED designed by Markus Fuerderer



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· High-Resolution Image: 1800 x 1800 pixels, 917.37 KB.
· Unmasked Image: 710 x 710 pixels, 64.79 KB.

Markus Fuerderer CUBE | OLED design
Markus Fuerderer CUBE | OLED design



Available Downloads (Requires Login & Press Accreditation) :
· High-Resolution Image: 1800 x 1800 pixels, 721.37 KB.
· Unmasked Image: 710 x 710 pixels, 49 KB.

CUBE | OLED Markus Fuerderer
CUBE | OLED Markus Fuerderer



Available Downloads (Requires Login & Press Accreditation) :
· High-Resolution Image: 1800 x 1800 pixels, 905.43 KB.
· Unmasked Image: 710 x 710 pixels, 48.6 KB.


Markus Fuerderer High-Resolution Photos



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· High-Resolution Image: 1800 x 1800 pixels, 1.06 MB.
· Unmasked Image: 710 x 710 pixels, 66.3 KB.
High-Resolution Images:
 
High-Resolution Images:
 
High-Resolution Images:
 

Markus Fuerderer PR-Images



Available Downloads (Requires Login & Press Accreditation) :
· High-Resolution Image: 3600 x 3600 pixels, 3.98 MB.
· Unmasked Image: 710 x 710 pixels, 53.25 KB.



Available Downloads (Requires Login & Press Accreditation) :
· High-Resolution Image: 3600 x 3600 pixels, 3.98 MB.
· Unmasked Image: 710 x 710 pixels, 53.33 KB.



Available Downloads (Requires Login & Press Accreditation) :
· High-Resolution Image: 3600 x 3600 pixels, 3.98 MB.
· Unmasked Image: 710 x 710 pixels, 45.35 KB.

Designer Interview


Interview with Markus Fuerderer at Saturday 15th of February 2014

FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
MF: Since my earliest memories, I was always passionate about creating and shaping my environment - originally trained in architecture, I have applied a comparable design process to design products and visual communication.
I am especially intrigued by the thought of shaping haptic objects or spaces with the immateriality of light.

FS: What is "design" for you?
MF: Elegance of function

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
MF: I am interested in strong contrasts:
light vs. shadow,
warm vs. cold,
hard vs. soft. etc.

FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
MF: Analytical, focused on function.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
MF: New York City - here is where I find diversity and contrast - from people to architecture this environment certainly influences my way of thinking. I really like traveling for a change of pace and to be inspired by different sceneries and cultures, but in New York you can just walk down the street and see the world.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
MF: The best part of a designer's biography is not the record of his achievements, but the story of his style.


FS: What is your "golden rule" in design?
MF: Profound and enduring beauty of simplicity, clarity and efficiency.
(Absence of ornamentation)

FS: What skills are most important for a designer?
MF: Focus on what's important.

FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
MF: Initially, I like to sketch my ideas on a blank sheet with a pencil. I believe in the purity and simplicity of clear concepts as a starting point of the design process. Once the design direction is established these sketches are translated and studied in various digital 3D models and photometric renderings. More and more, we see 3D prints supporting the design process as an objective reference.
Ultimately, the best results make it into -what I like to call- the essential "presentation pitch": 3-4 images that display the essence of the design at one glance.

FS: How can people contact you?
MF: by Email:
mail@markusfuerderer.com

FS: Thank you for providing us with this opportunity to interview you.

A' Design Award & Competition grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award & Competition cannot be held responsible for the answers given by participating designers.

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