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Interview with Matteo Cremasco

Home > Designer Interviews > Matteo Cremasco

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Matteo Cremasco (MC) for A’ Design Award and Competition. You can access the full profile of Matteo Cremasco by clicking here.

Interview with Matteo Cremasco at Wednesday 21st of March 2018

FS: Could you please tell us about your experience as a designer, artist, architect or creator?
MC: I think that all humans are designers, just someone is better than others, I saw that visiting different places around earth talking with the people and studyng cultures.

FS: How did you become a designer?
MC: I studied in a professional school and I became furniture and interiors technician, after that I worked and during my free time I studied the interactions between cultures and design, not only in furniture design, I tried to learn the real meaning of design. What I really like about design is that my mind is always challenged, the Idea that I can create something functional, aesthetic, sustainable, minimalistic, with my brain is something that always fascinated myself and gave me a lot of satisfactions.

FS: What are your priorities, technique and style when designing?
MC: when I'm working to a new project the main aspect is sustainability, I always try to work with sustainable materials and I always try to think about functionality, I start with a sketch and then I work on pc.

FS: Which emotions do you feel when designing?
MC: I think that It's a bless to be able to understand the process of creativity, to live with it, to think always like a designer, in every aspect of life, sometime it's difficult because not all the people can understand me, so sometimes I feel isolated even if I'm in a group. This emotions are dissolved when I get to the point, I mean, when you see your idea that comes to life, and a lot of people around the world likes it, for me it's waow It's a feeling that is so huge that you must try because I can't explain it.

FS: What particular aspects of your background shaped you as a designer?
MC: I think empathy, curiosity, nature observation, creativity and culture are the skills that helped me and will help me in the future.

FS: What is your growth path? What are your future plans? What is your dream design project?
MC: I want to work till I'm able to build/ buy a sustainable house near the mountains/ forests in some cool place on earth, before that I want to design some sustainable and cool furniture, and maybe be awarded again.

FS: What are your advices to designers who are at the beginning of their career?
MC: The best advice is to observe nature, to study the ancient cultures, to improve the ancient methods with the technology of our time, don't hate the past, just learn from it and do better.

FS: You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
MC: follow your creativity not someone else.

FS: What is your day to day look like?
MC: Like the common people, nothing special.

FS: How do you keep up with latest design trends? To what extent do design trends matter?
MC: I read book, a lot of.

FS: How do you know if a product or project is well designed? How do you define good design?
MC: just a word, ergonomy, without that, it's all bullshit.

FS: How do you decide if your design is ready?
MC: It's difficult to answer this question, there will be always a way to improve design, mine design, others design, anyway the perfect design in my opinion is when you saw that, and you say "yes, it's perfect, I can't/ improve it or do better" and for a designer it's not easy to say these words.

FS: What is your biggest design work?
MC: Dagaz, It's a bed, was a hard challenge, only a few told me that was a great design before I got awarded, I'm working on a lot of project, want to know more? This is my world: matteocremasco.com

FS: Who is your favourite designer?
MC: I don't have a favourite designer, every designer is good in something, I would like to talk with as many designers as possible.

FS: Would you tell us a bit about your lifestyle and culture?
MC: Music is really important to me, good design is necessary to


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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